SetGameMode class

Пакет: com.hypixel.hytale.protocol.packets.player

Файл: com/hypixel/hytale/protocol/packets/player/SetGameMode.java

implements: Packet, ToClientPacket

Поля (4)

МодификаторыТипИмя
final int PACKET_ID
SetGameMode var1
long var2
SetGameMode var3

Методы (14)

МодификаторыВозвратСигнатура
public SetGameMode cloneSetGameMode clone()
static GameMode getGameModeGameMode getGameMode(MemorySegment var0)
static GameMode getGameModeGameMode getGameMode(MemorySegment var0, int var1)
abstract return getGameModereturn getGameMode(var0, 0)
if if(var1 < 0)
if if(var2 != null)
if if(this == var1)
static void requireBoundsvoid requireBounds(MemorySegment var0, int var1)
abstract requireBounds requireBounds(var0, var1)
static SetGameMode toObjectSetGameMode toObject(MemorySegment var0)
static SetGameMode toObjectSetGameMode toObject(MemorySegment var0, int var1)
static SetGameMode toObjectSetGameMode toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2)
abstract return toObjectreturn toObject(var0, 0, null)
abstract return toObjectreturn toObject(var0, var1, null)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.protocol.packets.player;

class="kw">import com.hypixel.hytale.protocol.GameMode;
class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToClientPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class SetGameMode class="kw">implements Packet, ToClientPacket {
   class="kw">public class="kw">static class="kw">final int PACKET_ID = 101;
   class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = false;
   class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 0;
   class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 1;
   class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 0;
   class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 1;
   class="kw">public class="kw">static class="kw">final int MAX_SIZE = 1;
   @Nonnull
   class="kw">public GameMode gameMode = GameMode.Adventure;

   @Override
   class="kw">public int getId() {
      class="kw">return 101;
   }

   @Override
   class="kw">public NetworkChannel getChannel() {
      class="kw">return NetworkChannel.Default;
   }

   class="kw">public SetGameMode() {
   }

   class="kw">public SetGameMode(@Nonnull GameMode var1) {
      this.gameMode = var1;
   }

   class="kw">public SetGameMode(@Nonnull SetGameMode var1) {
      this.gameMode = var1.gameMode;
   }

   class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
      if (var1 < 0) {
         throw ProtocolException.invalidOffset("SetGameMode", var1, (int)var0.byteSize());
      }

      long var2 = var1 + 1L;
      if (var2 > var0.byteSize()) {
         throw ProtocolException.bufferTooSmall("SetGameMode", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
      }
   }

   class="kw">public class="kw">static GameMode getGameMode(MemorySegment var0) {
      class="kw">return getGameMode(var0, 0);
   }

   class="kw">public class="kw">static GameMode getGameMode(MemorySegment var0, int var1) {
      class="kw">return GameMode.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 0));
   }

   class="kw">public class="kw">static SetGameMode toObject(MemorySegment var0) {
      class="kw">return toObject(var0, 0, null);
   }

   class="kw">public class="kw">static SetGameMode toObject(MemorySegment var0, int var1) {
      class="kw">return toObject(var0, var1, null);
   }

   class="kw">public class="kw">static SetGameMode toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
      requireBounds(var0, var1);
      SetGameMode var3 = new SetGameMode(GameMode.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 0)));
      if (var2 != null) {
         var2.position = var1 + 1;
      }

      class="kw">return var3;
   }

   @Override
   class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
      var1.set(PacketIO.PROTO_BYTE, var2 + 0, (byte)this.gameMode.getValue());
      class="kw">return 1;
   }

   @Override
   class="kw">public int computeSize() {
      class="kw">return 1;
   }

   class="kw">public SetGameMode clone() {
      SetGameMode var1 = new SetGameMode();
      var1.gameMode = this.gameMode;
      class="kw">return var1;
   }

   @Override
   class="kw">public boolean equals(Object var1) {
      if (this == var1) {
         class="kw">return true;
      } else {
         class="kw">return var1 class="kw">instanceof SetGameMode var2 ? Objects.equals(this.gameMode, var2.gameMode) : false;
      }
   }

   @Override
   class="kw">public int hashCode() {
      class="kw">return Objects.hash(this.gameMode);
   }
}