SetGameMode class
Пакет: com.hypixel.hytale.protocol.packets.player
Файл: com/hypixel/hytale/protocol/packets/player/SetGameMode.java
implements: Packet, ToClientPacket
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
PACKET_ID |
|
SetGameMode |
var1 |
|
long |
var2 |
|
SetGameMode |
var3 |
Методы (14)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
SetGameMode |
cloneSetGameMode clone() |
static |
GameMode |
getGameModeGameMode getGameMode(MemorySegment var0) |
static |
GameMode |
getGameModeGameMode getGameMode(MemorySegment var0, int var1) |
abstract |
return |
getGameModereturn getGameMode(var0, 0) |
|
|
if if(var1 < 0) |
|
|
if if(var2 != null) |
|
|
if if(this == var1) |
static |
void |
requireBoundsvoid requireBounds(MemorySegment var0, int var1) |
abstract |
|
requireBounds requireBounds(var0, var1) |
static |
SetGameMode |
toObjectSetGameMode toObject(MemorySegment var0) |
static |
SetGameMode |
toObjectSetGameMode toObject(MemorySegment var0, int var1) |
static |
SetGameMode |
toObjectSetGameMode toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) |
abstract |
return |
toObjectreturn toObject(var0, 0, null) |
abstract |
return |
toObjectreturn toObject(var0, var1, null) |
Исходный код
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class="kw">package com.hypixel.hytale.protocol.packets.player;
class="kw">import com.hypixel.hytale.protocol.GameMode;
class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToClientPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class SetGameMode class="kw">implements Packet, ToClientPacket {
class="kw">public class="kw">static class="kw">final int PACKET_ID = 101;
class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = false;
class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 0;
class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 1;
class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 0;
class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 1;
class="kw">public class="kw">static class="kw">final int MAX_SIZE = 1;
@Nonnull
class="kw">public GameMode gameMode = GameMode.Adventure;
@Override
class="kw">public int getId() {
class="kw">return 101;
}
@Override
class="kw">public NetworkChannel getChannel() {
class="kw">return NetworkChannel.Default;
}
class="kw">public SetGameMode() {
}
class="kw">public SetGameMode(@Nonnull GameMode var1) {
this.gameMode = var1;
}
class="kw">public SetGameMode(@Nonnull SetGameMode var1) {
this.gameMode = var1.gameMode;
}
class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
if (var1 < 0) {
throw ProtocolException.invalidOffset("SetGameMode", var1, (int)var0.byteSize());
}
long var2 = var1 + 1L;
if (var2 > var0.byteSize()) {
throw ProtocolException.bufferTooSmall("SetGameMode", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
}
}
class="kw">public class="kw">static GameMode getGameMode(MemorySegment var0) {
class="kw">return getGameMode(var0, 0);
}
class="kw">public class="kw">static GameMode getGameMode(MemorySegment var0, int var1) {
class="kw">return GameMode.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 0));
}
class="kw">public class="kw">static SetGameMode toObject(MemorySegment var0) {
class="kw">return toObject(var0, 0, null);
}
class="kw">public class="kw">static SetGameMode toObject(MemorySegment var0, int var1) {
class="kw">return toObject(var0, var1, null);
}
class="kw">public class="kw">static SetGameMode toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
requireBounds(var0, var1);
SetGameMode var3 = new SetGameMode(GameMode.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 0)));
if (var2 != null) {
var2.position = var1 + 1;
}
class="kw">return var3;
}
@Override
class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
var1.set(PacketIO.PROTO_BYTE, var2 + 0, (byte)this.gameMode.getValue());
class="kw">return 1;
}
@Override
class="kw">public int computeSize() {
class="kw">return 1;
}
class="kw">public SetGameMode clone() {
SetGameMode var1 = new SetGameMode();
var1.gameMode = this.gameMode;
class="kw">return var1;
}
@Override
class="kw">public boolean equals(Object var1) {
if (this == var1) {
class="kw">return true;
} else {
class="kw">return var1 class="kw">instanceof SetGameMode var2 ? Objects.equals(this.gameMode, var2.gameMode) : false;
}
}
@Override
class="kw">public int hashCode() {
class="kw">return Objects.hash(this.gameMode);
}
}