FallingBlockImpact class

Пакет: com.hypixel.hytale.server.core.asset.type.blocktype.config.fallingblocks

Файл: com/hypixel/hytale/server/core/asset/type/blocktype/config/fallingblocks/FallingBlockImpact.java

Методы (1)

МодификаторыВозвратСигнатура
abstract abstract void applyvoid apply(@Nonnull Ref<ChunkStore> var1, @Nonnull World var2, @Nonnull BlockType var3, @Nonnull Vector3d var4, @Nonnull RotationTuple var5, @Nonnull Store<EntityStore> var6, @Nonnull Ref<EntityStore> var7, @Nonnull CommandBuffer<EntityStore> var8)

Исходный код

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class="kw">package com.hypixel.hytale.server.core.asset.type.blocktype.config.fallingblocks;

class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.lookup.CodecMapCodec;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3d;

class="kw">public class="kw">abstract class FallingBlockImpact {
   @Nonnull
   class="kw">public class="kw">static class="kw">final CodecMapCodec<FallingBlockImpact> CODEC = new CodecMapCodec<>("Type", true);
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<FallingBlockImpact> BASE_CODEC = BuilderCodec.abstractBuilder(FallingBlockImpact.class).build();

   class="kw">public FallingBlockImpact() {
   }

   class="kw">public class="kw">abstract void apply(
      @Nonnull Ref<ChunkStore> var1,
      @Nonnull World var2,
      @Nonnull BlockType var3,
      @Nonnull Vector3d var4,
      @Nonnull RotationTuple var5,
      @Nonnull Store<EntityStore> var6,
      @Nonnull Ref<EntityStore> var7,
      @Nonnull CommandBuffer<EntityStore> var8
   );
}