FluidParticle class
Пакет: com.hypixel.hytale.server.core.asset.type.fluidfx.config
Файл: com/hypixel/hytale/server/core/asset/type/fluidfx/config/FluidParticle.java
implements: NetworkSerializable<com.hypixel.hytale.protocol.FluidParticle>
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<FluidParticle> |
CODEC |
|
com.hypixel.hytale.protocol.FluidParticle |
var1 |
|
com.hypixel.hytale.protocol.FluidParticle |
var2 |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
Color |
getColorColor getColor() |
public |
float |
getScalefloat getScale() |
public |
String |
getSystemIdString getSystemId() |
|
|
if if(var1 != null) |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.asset.type.fluidfx.config;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.Color;
class="kw">import com.hypixel.hytale.server.core.asset.type.particle.config.ParticleSystem;
class="kw">import com.hypixel.hytale.server.core.codec.ProtocolCodecs;
class="kw">import com.hypixel.hytale.server.core.io.NetworkSerializable;
class="kw">import java.lang.ref.SoftReference;
class="kw">import javax.annotation.Nonnull;
class="kw">public class FluidParticle class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.FluidParticle> {
class="kw">public class="kw">static class="kw">final BuilderCodec<FluidParticle> CODEC = BuilderCodec.<FluidParticle>builder(FluidParticle.class, FluidParticle::new)
.documentation("Particle System that can be spawned in relation to a fluid.")
.<String>append(new KeyedCodec<>("SystemId", Codec.STRING), (var0, var1) -> var0.systemId = var1, var0 -> var0.systemId)
.documentation("The id of the particle system.")
.addValidator(Validators.nonNull())
.addValidator(ParticleSystem.VALIDATOR_CACHE.getValidator())
.add()
.<Color>append(new KeyedCodec<>("Color", ProtocolCodecs.COLOR), (var0, var1) -> var0.color = var1, var0 -> var0.color)
.documentation("The colour used if none was specified in the particle settings.")
.add()
.<Float>append(new KeyedCodec<>("Scale", Codec.FLOAT), (var0, var1) -> var0.scale = var1, var0 -> var0.scale)
.documentation("The scale of the particle system.")
.add()
.build();
class="kw">protected String systemId;
class="kw">protected Color color;
class="kw">protected float scale = 1.0F;
class="kw">private SoftReference<com.hypixel.hytale.protocol.FluidParticle> cachedPacket;
class="kw">public FluidParticle(String var1, Color var2, float var3) {
this.systemId = var1;
this.color = var2;
this.scale = var3;
}
class="kw">protected FluidParticle() {
}
class="kw">public String getSystemId() {
class="kw">return this.systemId;
}
class="kw">public Color getColor() {
class="kw">return this.color;
}
class="kw">public float getScale() {
class="kw">return this.scale;
}
@Nonnull
class="kw">public com.hypixel.hytale.protocol.FluidParticle toPacket() {
com.hypixel.hytale.protocol.FluidParticle var1 = this.cachedPacket == null ? null : this.cachedPacket.get();
if (var1 != null) {
class="kw">return var1;
}
com.hypixel.hytale.protocol.FluidParticle var2 = new com.hypixel.hytale.protocol.FluidParticle();
var2.systemId = this.systemId;
var2.color = this.color;
var2.scale = this.scale;
this.cachedPacket = new SoftReference<>(var2);
class="kw">return var2;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "FluidParticle{systemId='" + this.systemId + "', color=" + this.color + ", scale=" + this.scale + "}";
}
}