GatheringEffectsConfig class
Пакет: com.hypixel.hytale.server.core.asset.type.gameplay
Файл: com/hypixel/hytale/server/core/asset/type/gameplay/GatheringEffectsConfig.java
Методы (5)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
String |
getParticleSystemIdString getParticleSystemId() |
public |
String |
getSoundEventIdString getSoundEventId() |
public |
int |
getSoundEventIndexint getSoundEventIndex() |
|
|
if if(this.soundEventId != null) |
protected |
void |
processConfigvoid processConfig() |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.asset.type.gameplay;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.server.core.asset.type.particle.config.ParticleSystem;
class="kw">import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
class="kw">import javax.annotation.Nonnull;
class="kw">public class GatheringEffectsConfig {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<GatheringEffectsConfig> CODEC = BuilderCodec.builder(GatheringEffectsConfig.class, GatheringEffectsConfig::new)
.append(new KeyedCodec<>("ParticleSystemId", Codec.STRING), (var0, var1) -> var0.particleSystemId = var1, var0 -> var0.particleSystemId)
.addValidator(ParticleSystem.VALIDATOR_CACHE.getValidator())
.add()
.<String>append(new KeyedCodec<>("SoundEventId", Codec.STRING), (var0, var1) -> var0.soundEventId = var1, var0 -> var0.soundEventId)
.addValidator(SoundEvent.VALIDATOR_CACHE.getValidator())
.add()
.afterDecode(GatheringEffectsConfig::processConfig)
.build();
class="kw">protected String particleSystemId;
class="kw">protected String soundEventId;
class="kw">protected class="kw">transient int soundEventIndex;
class="kw">public GatheringEffectsConfig() {
}
class="kw">public String getParticleSystemId() {
class="kw">return this.particleSystemId;
}
class="kw">public String getSoundEventId() {
class="kw">return this.soundEventId;
}
class="kw">public int getSoundEventIndex() {
class="kw">return this.soundEventIndex;
}
class="kw">protected void processConfig() {
if (this.soundEventId != null) {
this.soundEventIndex = SoundEvent.getAssetMap().getIndex(this.soundEventId);
}
}
}