ItemMovementSettings class

Пакет: com.hypixel.hytale.server.core.asset.type.item.config

Файл: com/hypixel/hytale/server/core/asset/type/item/config/ItemMovementSettings.java

implements: NetworkSerializable<com.hypixel.hytale.protocol.ItemMovementSettings>

Поля (2)

МодификаторыТипИмя
final BuilderCodec<ItemMovementSettings> CODEC
com.hypixel.hytale.protocol.ItemMovementSettings var1

Методы (2)

МодификаторыВозвратСигнатура
if if(var0.extraJumpSoundEventId != null)
public com.hypixel.hytale.protocol.ItemMovementSettings toPacketcom.hypixel.hytale.protocol.ItemMovementSettings toPacket()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.asset.type.item.config;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
class="kw">import com.hypixel.hytale.server.core.asset.type.soundevent.validator.SoundEventValidators;
class="kw">import com.hypixel.hytale.server.core.io.NetworkSerializable;

class="kw">public class ItemMovementSettings class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.ItemMovementSettings> {
   class="kw">public class="kw">static class="kw">final BuilderCodec<ItemMovementSettings> CODEC = BuilderCodec.builder(ItemMovementSettings.class, ItemMovementSettings::new)
      .append(new KeyedCodec<>("ExtraJumpCount", Codec.INTEGER), (var0, var1) -> var0.extraJumpCount = var1, var0 -> var0.extraJumpCount)
      .addValidator(Validators.greaterThanOrEqual(0))
      .add()
      .append(
         new KeyedCodec<>("ExtraJumpParticleSystem", Codec.STRING), (var0, var1) -> var0.extraJumpParticleSystem = var1, var0 -> var0.extraJumpParticleSystem
      )
      .add()
      .<String>append(
         new KeyedCodec<>("ExtraJumpSoundEvent", Codec.STRING), (var0, var1) -> var0.extraJumpSoundEventId = var1, var0 -> var0.extraJumpSoundEventId
      )
      .addValidator(SoundEvent.VALIDATOR_CACHE.getValidator())
      .addValidator(SoundEventValidators.MONO)
      .addValidator(SoundEventValidators.ONESHOT)
      .documentation("Sound event to play each time an extra jump is performed.")
      .add()
      .afterDecode(var0 -> {
         if (var0.extraJumpSoundEventId != null) {
            var0.extraJumpSoundEventIndex = SoundEvent.getAssetMap().getIndex(var0.extraJumpSoundEventId);
         }
      })
      .build();
   class="kw">protected int extraJumpCount;
   class="kw">protected String extraJumpParticleSystem;
   class="kw">protected String extraJumpSoundEventId;
   class="kw">protected class="kw">transient int extraJumpSoundEventIndex = 0;

   class="kw">public ItemMovementSettings() {
   }

   class="kw">public com.hypixel.hytale.protocol.ItemMovementSettings toPacket() {
      com.hypixel.hytale.protocol.ItemMovementSettings var1 = new com.hypixel.hytale.protocol.ItemMovementSettings();
      var1.extraJumpCount = this.extraJumpCount;
      var1.extraJumpParticleSystem = this.extraJumpParticleSystem;
      var1.extraJumpSoundEventIndex = this.extraJumpSoundEventIndex;
      class="kw">return var1;
   }
}