Cloud class

Пакет: com.hypixel.hytale.server.core.asset.type.weather.config

Файл: com/hypixel/hytale/server/core/asset/type/weather/config/Cloud.java

implements: NetworkSerializable<com.hypixel.hytale.protocol.Cloud>

Поля (2)

МодификаторыТипИмя
final BuilderCodec<Cloud> CODEC
com.hypixel.hytale.protocol.Cloud var1

Методы (3)

МодификаторыВозвратСигнатура
public TimeColorAlpha[] getColorsTimeColorAlpha[] getColors()
public TimeFloat[] getSpeedsTimeFloat[] getSpeeds()
public String getTextureString getTexture()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.asset.type.weather.config;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.schema.metadata.ui.UIEditor;
class="kw">import com.hypixel.hytale.server.core.asset.common.CommonAssetValidator;
class="kw">import com.hypixel.hytale.server.core.io.NetworkSerializable;
class="kw">import java.util.Arrays;
class="kw">import javax.annotation.Nonnull;

class="kw">public class Cloud class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.Cloud> {
   class="kw">public class="kw">static class="kw">final BuilderCodec<Cloud> CODEC = BuilderCodec.builder(Cloud.class, Cloud::new)
      .append(new KeyedCodec<>("Texture", Codec.STRING), (var0, var1) -> var0.texture = var1, Cloud::getTexture)
      .addValidator(CommonAssetValidator.TEXTURE_SKY)
      .add()
      .<TimeColorAlpha[]>append(
         new KeyedCodec<>("Colors", new ArrayCodec<>(TimeColorAlpha.CODEC, TimeColorAlpha[]::new)), (var0, var1) -> var0.colors = var1, Cloud::getColors
      )
      .metadata(new UIEditor(UIEditor.TIMELINE))
      .add()
      .<TimeFloat[]>append(
         new KeyedCodec<>("Speeds", new ArrayCodec<>(TimeFloat.CODEC, TimeFloat[]::new)), (var0, var1) -> var0.speeds = var1, Cloud::getSpeeds
      )
      .metadata(new UIEditor(UIEditor.TIMELINE))
      .add()
      .build();
   class="kw">protected String texture;
   class="kw">protected TimeColorAlpha[] colors;
   class="kw">protected TimeFloat[] speeds;

   class="kw">public Cloud(String var1, TimeColorAlpha[] var2, TimeFloat[] var3) {
      this.texture = var1;
      this.colors = var2;
      this.speeds = var3;
   }

   class="kw">protected Cloud() {
   }

   @Nonnull
   class="kw">public com.hypixel.hytale.protocol.Cloud toPacket() {
      com.hypixel.hytale.protocol.Cloud var1 = new com.hypixel.hytale.protocol.Cloud();
      var1.texture = this.texture;
      var1.colors = Weather.toColorAlphaMap(this.colors);
      var1.speeds = Weather.toFloatMap(this.speeds);
      class="kw">return var1;
   }

   class="kw">public String getTexture() {
      class="kw">return this.texture;
   }

   class="kw">public TimeColorAlpha[] getColors() {
      class="kw">return this.colors;
   }

   class="kw">public TimeFloat[] getSpeeds() {
      class="kw">return this.speeds;
   }

   @Nonnull
   @Override
   class="kw">public String toString() {
      class="kw">return "Cloud{texture='" + this.texture + "', colors=" + Arrays.toString(this.colors) + ", speeds=" + Arrays.toString(this.speeds) + "}";
   }
}