StopNetworkChunkSendingCommand class
Пакет: com.hypixel.hytale.server.core.command.commands.debug
Файл: com/hypixel/hytale/server/core/command/commands/debug/StopNetworkChunkSendingCommand.java
extends: AbstractPlayerCommand
Поля (2)
| Модификаторы | Тип | Имя |
|---|---|---|
|
ChunkTracker |
var6 |
|
PlayerRef |
var7 |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(var6 == null) |
abstract |
|
super super("networkChunkSending", "server.commands.networkChunkSending.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.command.commands.debug;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.modules.entity.player.ChunkTracker;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">public class StopNetworkChunkSendingCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final RequiredArg<Boolean> sendNetworkChunksArg = this.withRequiredArg(
"sendNetworkChunks", "server.commands.networkChunkSending.sendNetworkChunks.desc", ArgTypes.BOOLEAN
);
class="kw">public StopNetworkChunkSendingCommand() {
super("networkChunkSending", "server.commands.networkChunkSending.desc");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
ChunkTracker var6 = var2.getComponent(var3, ChunkTracker.getComponentType());
if (var6 == null) {
var4.sendMessage(Message.translation("server.commands.networkChunkSending.noComponent"));
} else {
PlayerRef var7 = var2.getComponent(var3, PlayerRef.getComponentType());
assert var7 != null;
var6.setReadyForChunks(this.sendNetworkChunksArg.get(var1));
var4.sendMessage(
Message.translation("server.commands.networkChunkSending.set")
.param("username", var7.getUsername())
.param("enabled", this.sendNetworkChunksArg.get(var1))
);
}
}
}