GameModeOtherCommand class
Пакет: com.hypixel.hytale.server.core.command.commands.player
Файл: com/hypixel/hytale/server/core/command/commands/player/GameModeCommand.java
extends: CommandBase
Поля (11)
| Модификаторы | Тип | Имя |
|---|---|---|
|
private static final Message |
MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD |
|
private final RequiredArg<GameMode> |
gameModeArg |
|
private final RequiredArg<PlayerRef> |
playerArg |
|
PlayerRef |
var2 |
|
Ref |
var3 |
|
Store |
var4 |
|
Player |
var4 |
|
World |
var5 |
|
PlayerRef |
var5 |
|
GameMode |
var6 |
|
Message |
var7 |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
protected void |
executeSyncprotected void executeSync(@Nonnull CommandContext var1) |
|
|
if if(var4 == null) |
abstract |
|
super super("server.commands.gamemode.other.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.command.commands.player;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.protocol.GameMode;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.permissions.HytalePermissions;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import java.util.Locale;
class="kw">import javax.annotation.Nonnull;
class="kw">public class GameModeCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_GAMEMODE_ALREADY_IN_MODE_SELF = Message.translation("server.commands.gamemode.alreadyInMode.self");
@Nonnull
class="kw">private class="kw">final RequiredArg<GameMode> gameModeArg = this.withRequiredArg("gamemode", "server.commands.gamemode.gamemode.desc", ArgTypes.GAME_MODE);
class="kw">public GameModeCommand() {
super("gamemode", "server.commands.gamemode.desc");
this.addAliases("gm");
this.requirePermission(HytalePermissions.fromCommand("gamemode.self"));
this.setPermissionGroups("hytale:Builder");
this.addUsageVariant(new GameModeCommand.GameModeOtherCommand());
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
Player var6 = var2.getComponent(var3, Player.getComponentType());
assert var6 != null;
GameMode var7 = this.gameModeArg.get(var1);
if (var6.getGameMode() == var7) {
var1.sendMessage(MESSAGE_COMMANDS_GAMEMODE_ALREADY_IN_MODE_SELF);
} else {
Player.setGameMode(var3, var7, var2);
Message var8 = Message.translation("server.general.gamemodes." + var7.name().toLowerCase(Locale.ROOT));
var1.sendMessage(Message.translation("server.commands.gamemode.success.self").param("mode", var8));
}
}
class="kw">private class="kw">static class GameModeOtherCommand class="kw">extends CommandBase {
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD = Message.translation("server.commands.errors.playerNotInWorld");
@Nonnull
class="kw">private class="kw">final RequiredArg<GameMode> gameModeArg = this.withRequiredArg("gamemode", "server.commands.gamemode.gamemode.desc", ArgTypes.GAME_MODE);
@Nonnull
class="kw">private class="kw">final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);
GameModeOtherCommand() {
super("server.commands.gamemode.other.desc");
this.requirePermission(HytalePermissions.fromCommand("gamemode.other"));
this.setPermissionGroups("hytale:WorldEditor");
}
@Override
class="kw">protected void executeSync(@Nonnull CommandContext var1) {
PlayerRef var2 = this.playerArg.get(var1);
Ref var3 = var2.getReference();
if (var3 != null && var3.isValid()) {
Store var4 = var3.getStore();
World var5 = var4.getExternalData().getWorld();
var5.execute(() -> {
Player var4 = var4.getComponent(var3, Player.getComponentType());
if (var4 == null) {
var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
} else {
PlayerRef var5 = var4.getComponent(var3, PlayerRef.getComponentType());
assert var5 != null;
GameMode var6 = this.gameModeArg.get(var1);
if (var4.getGameMode() == var6) {
var1.sendMessage(Message.translation("server.commands.gamemode.alreadyInMode.other").param("username", var5.getUsername()));
} else {
Player.setGameMode(var3, var6, var4);
Message var7 = Message.translation("server.general.gamemodes." + var6.name().toLowerCase(Locale.ROOT));
var1.sendMessage(Message.translation("server.commands.gamemode.success.other").param("mode", var7).param("username", var5.getUsername()));
}
}
});
} else {
var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
}
}
}
}