PlayerRespawnCommand class
Пакет: com.hypixel.hytale.server.core.command.commands.player
Файл: com/hypixel/hytale/server/core/command/commands/player/PlayerRespawnCommand.java
extends: AbstractPlayerCommand
Поля (11)
| Модификаторы | Тип | Имя |
|---|---|---|
|
private static final Message |
MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD |
|
private final RequiredArg<PlayerRef> |
playerArg |
|
PlayerLives |
var2 |
|
PlayerRef |
var2 |
|
String |
var3 |
|
Player |
var3 |
|
Ref |
var3 |
|
PlayerLives |
var4 |
|
Store |
var4 |
|
World |
var5 |
|
Player |
var5 |
Методы (9)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
PlayerRespawnOtherCommand PlayerRespawnOtherCommand() |
|
protected void |
executeSyncprotected void executeSync(@Nonnull CommandContext var1) |
abstract |
|
grantLifeWhenExhausted grantLifeWhenExhausted(var0, var1) |
|
|
if if(var4 != null) |
|
|
if if(var3 != null) |
|
|
if if(var5 == null) |
static |
boolean |
respawnboolean respawn(@Nonnull Store<EntityStore> var0, @Nonnull Ref<EntityStore> var1, @Nonnull World var2) |
abstract |
|
super super("respawn", "server.commands.player.respawn.desc") |
abstract |
|
super super("server.commands.player.respawn.other.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.command.commands.player;
class="kw">import com.hypixel.hytale.common.util.CompletableFutureUtil;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.PlayerLives;
class="kw">import com.hypixel.hytale.server.core.modules.entity.damage.DeathComponent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.gamemode.GameModeTypes;
class="kw">import com.hypixel.hytale.server.core.permissions.HytalePermissions;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class PlayerRespawnCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_PLAYER_RESPAWN_SUCCESS_SELF = Message.translation("server.commands.player.respawn.success.self");
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_PLAYER_RESPAWN_CANCELLED_SELF = Message.translation("server.commands.player.respawn.cancelled.self");
class="kw">public PlayerRespawnCommand() {
super("respawn", "server.commands.player.respawn.desc");
this.setPermissionGroups("hytale:Builder");
this.addUsageVariant(new PlayerRespawnCommand.PlayerRespawnOtherCommand());
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
if (respawn(var2, var3, var5)) {
var1.sendMessage(MESSAGE_COMMANDS_PLAYER_RESPAWN_SUCCESS_SELF);
} else {
var1.sendMessage(MESSAGE_COMMANDS_PLAYER_RESPAWN_CANCELLED_SELF);
}
}
class="kw">private class="kw">static boolean respawn(@Nonnull Store<EntityStore> var0, @Nonnull Ref<EntityStore> var1, @Nonnull World var2) {
if (var0.getArchetype(var1).contains(DeathComponent.getComponentType())) {
PlayerLives var4 = grantLifeWhenExhausted(var0, var1);
if (DeathComponent.respawn(var0, var1) != null) {
class="kw">return true;
}
if (var4 != null) {
var0.putComponent(var1, PlayerLives.getComponentType(), var4);
}
class="kw">return false;
} else {
String var3 = var2.getGameModeTypeOnDeath();
if (var3 == null || !var3.equals(GameModeTypes.getCurrentTypeId(var1, var0))) {
class="kw">return true;
}
if (!GameModeTypes.exit(var1, var0)) {
class="kw">return false;
}
grantLifeWhenExhausted(var0, var1);
CompletableFutureUtil._catch(var2.getDeathConfig().getRespawnController().respawnPlayer(var2, var1, var0));
class="kw">return true;
}
}
@Nullable
class="kw">private class="kw">static PlayerLives grantLifeWhenExhausted(@Nonnull Store<EntityStore> var0, @Nonnull Ref<EntityStore> var1) {
PlayerLives var2 = var0.getComponent(var1, PlayerLives.getComponentType());
if (var2 != null && var2.getRemaining() <= 0) {
var0.putComponent(var1, PlayerLives.getComponentType(), new PlayerLives(1));
Player var3 = var0.getComponent(var1, Player.getComponentType());
if (var3 != null) {
var3.markNeedsSave();
}
class="kw">return var2;
} else {
class="kw">return null;
}
}
class="kw">private class="kw">static class PlayerRespawnOtherCommand class="kw">extends CommandBase {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD = Message.translation("server.commands.errors.playerNotInWorld");
@Nonnull
class="kw">private class="kw">final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);
PlayerRespawnOtherCommand() {
super("server.commands.player.respawn.other.desc");
this.requirePermission(HytalePermissions.fromCommand("player.respawn.other"));
this.setPermissionGroups("hytale:WorldEditor");
}
@Override
class="kw">protected void executeSync(@Nonnull CommandContext var1) {
PlayerRef var2 = this.playerArg.get(var1);
Ref var3 = var2.getReference();
if (var3 != null && var3.isValid()) {
Store var4 = var3.getStore();
World var5 = var4.getExternalData().getWorld();
var5.execute(() -> {
Player var5 = var4.getComponent(var3, Player.getComponentType());
if (var5 == null) {
var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
} else {
if (PlayerRespawnCommand.respawn(var4, var3, var5)) {
var1.sendMessage(Message.translation("server.commands.player.respawn.success.other").param("username", var2.getUsername()));
} else {
var1.sendMessage(Message.translation("server.commands.player.respawn.cancelled.other").param("username", var2.getUsername()));
}
}
});
} else {
var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
}
}
}
}