PlayerRespawnOtherCommand class

Пакет: com.hypixel.hytale.server.core.command.commands.player

Файл: com/hypixel/hytale/server/core/command/commands/player/PlayerRespawnCommand.java

extends: CommandBase

Поля (7)

МодификаторыТипИмя
private static final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD
private final RequiredArg<PlayerRef> playerArg
PlayerRef var2
Ref var3
Store var4
World var5
Player var5

Методы (3)

МодификаторыВозвратСигнатура
protected void executeSyncprotected void executeSync(@Nonnull CommandContext var1)
if if(var5 == null)
abstract super super("server.commands.player.respawn.other.desc")

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.command.commands.player;

class="kw">import com.hypixel.hytale.common.util.CompletableFutureUtil;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.PlayerLives;
class="kw">import com.hypixel.hytale.server.core.modules.entity.damage.DeathComponent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.gamemode.GameModeTypes;
class="kw">import com.hypixel.hytale.server.core.permissions.HytalePermissions;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class PlayerRespawnCommand class="kw">extends AbstractPlayerCommand {
   @Nonnull
   class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_PLAYER_RESPAWN_SUCCESS_SELF = Message.translation("server.commands.player.respawn.success.self");
   @Nonnull
   class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_PLAYER_RESPAWN_CANCELLED_SELF = Message.translation("server.commands.player.respawn.cancelled.self");

   class="kw">public PlayerRespawnCommand() {
      super("respawn", "server.commands.player.respawn.desc");
      this.setPermissionGroups("hytale:Builder");
      this.addUsageVariant(new PlayerRespawnCommand.PlayerRespawnOtherCommand());
   }

   @Override
   class="kw">protected void execute(
      @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
   ) {
      if (respawn(var2, var3, var5)) {
         var1.sendMessage(MESSAGE_COMMANDS_PLAYER_RESPAWN_SUCCESS_SELF);
      } else {
         var1.sendMessage(MESSAGE_COMMANDS_PLAYER_RESPAWN_CANCELLED_SELF);
      }
   }

   class="kw">private class="kw">static boolean respawn(@Nonnull Store<EntityStore> var0, @Nonnull Ref<EntityStore> var1, @Nonnull World var2) {
      if (var0.getArchetype(var1).contains(DeathComponent.getComponentType())) {
         PlayerLives var4 = grantLifeWhenExhausted(var0, var1);
         if (DeathComponent.respawn(var0, var1) != null) {
            class="kw">return true;
         }

         if (var4 != null) {
            var0.putComponent(var1, PlayerLives.getComponentType(), var4);
         }

         class="kw">return false;
      } else {
         String var3 = var2.getGameModeTypeOnDeath();
         if (var3 == null || !var3.equals(GameModeTypes.getCurrentTypeId(var1, var0))) {
            class="kw">return true;
         }

         if (!GameModeTypes.exit(var1, var0)) {
            class="kw">return false;
         }

         grantLifeWhenExhausted(var0, var1);
         CompletableFutureUtil._catch(var2.getDeathConfig().getRespawnController().respawnPlayer(var2, var1, var0));
         class="kw">return true;
      }
   }

   @Nullable
   class="kw">private class="kw">static PlayerLives grantLifeWhenExhausted(@Nonnull Store<EntityStore> var0, @Nonnull Ref<EntityStore> var1) {
      PlayerLives var2 = var0.getComponent(var1, PlayerLives.getComponentType());
      if (var2 != null && var2.getRemaining() <= 0) {
         var0.putComponent(var1, PlayerLives.getComponentType(), new PlayerLives(1));
         Player var3 = var0.getComponent(var1, Player.getComponentType());
         if (var3 != null) {
            var3.markNeedsSave();
         }

         class="kw">return var2;
      } else {
         class="kw">return null;
      }
   }

   class="kw">private class="kw">static class PlayerRespawnOtherCommand class="kw">extends CommandBase {
      @Nonnull
      class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD = Message.translation("server.commands.errors.playerNotInWorld");
      @Nonnull
      class="kw">private class="kw">final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);

      PlayerRespawnOtherCommand() {
         super("server.commands.player.respawn.other.desc");
         this.requirePermission(HytalePermissions.fromCommand("player.respawn.other"));
         this.setPermissionGroups("hytale:WorldEditor");
      }

      @Override
      class="kw">protected void executeSync(@Nonnull CommandContext var1) {
         PlayerRef var2 = this.playerArg.get(var1);
         Ref var3 = var2.getReference();
         if (var3 != null && var3.isValid()) {
            Store var4 = var3.getStore();
            World var5 = var4.getExternalData().getWorld();
            var5.execute(() -> {
               Player var5 = var4.getComponent(var3, Player.getComponentType());
               if (var5 == null) {
                  var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
               } else {
                  if (PlayerRespawnCommand.respawn(var4, var3, var5)) {
                     var1.sendMessage(Message.translation("server.commands.player.respawn.success.other").param("username", var2.getUsername()));
                  } else {
                     var1.sendMessage(Message.translation("server.commands.player.respawn.cancelled.other").param("username", var2.getUsername()));
                  }
               }
            });
         } else {
            var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
         }
      }
   }
}