PlayerCameraTopdownCommand class
Пакет: com.hypixel.hytale.server.core.command.commands.player.camera
Файл: com/hypixel/hytale/server/core/command/commands/player/camera/PlayerCameraTopdownCommand.java
extends: AbstractTargetPlayerCommand
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
ServerCameraSettings |
var7 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
super super("topdown", "server.commands.camera.topdown.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.command.commands.player.camera;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.protocol.ClientCameraView;
class="kw">import com.hypixel.hytale.protocol.Direction;
class="kw">import com.hypixel.hytale.protocol.MouseInputType;
class="kw">import com.hypixel.hytale.protocol.MovementForceRotationType;
class="kw">import com.hypixel.hytale.protocol.PositionDistanceOffsetType;
class="kw">import com.hypixel.hytale.protocol.RotationType;
class="kw">import com.hypixel.hytale.protocol.ServerCameraSettings;
class="kw">import com.hypixel.hytale.protocol.packets.camera.SetServerCamera;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3f;
class="kw">public class PlayerCameraTopdownCommand class="kw">extends AbstractTargetPlayerCommand {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_CAMERA_TOPDOWN_SUCCESS = Message.translation("server.commands.camera.topdown.success");
class="kw">public PlayerCameraTopdownCommand() {
super("topdown", "server.commands.camera.topdown.desc");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1,
@Nullable Ref<EntityStore> var2,
@Nonnull Ref<EntityStore> var3,
@Nonnull PlayerRef var4,
@Nonnull World var5,
@Nonnull Store<EntityStore> var6
) {
ServerCameraSettings var7 = new ServerCameraSettings();
var7.positionLerpSpeed = 0.2F;
var7.rotationLerpSpeed = 0.2F;
var7.distance = 20.0F;
var7.displayCursor = true;
var7.isFirstPerson = false;
var7.movementForceRotationType = MovementForceRotationType.Custom;
var7.eyeOffset = true;
var7.positionDistanceOffsetType = PositionDistanceOffsetType.DistanceOffset;
var7.rotationType = RotationType.Custom;
var7.rotation = new Direction(0.0F, (float) (-Math.PI / 2), 0.0F);
var7.mouseInputType = MouseInputType.LookAtPlane;
var7.planeNormal = new Vector3f(0.0F, 1.0F, 0.0F);
var4.getPacketHandler().writeNoCache(new SetServerCamera(ClientCameraView.Custom, true, var7));
var1.sendMessage(MESSAGE_COMMANDS_CAMERA_TOPDOWN_SUCCESS);
}
}