PlayerEffectApplyOtherCommand class

Пакет: com.hypixel.hytale.server.core.command.commands.player.effect

Файл: com/hypixel/hytale/server/core/command/commands/player/effect/PlayerEffectApplyCommand.java

extends: CommandBase

Поля (13)

МодификаторыТипИмя
private static final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD
private final DefaultArg<Float> durationArg
private final RequiredArg<EntityEffect> effectArg
private final RequiredArg<PlayerRef> playerArg
PlayerRef var2
Ref var3
Store var4
Player var4
World var5
PlayerRef var5
EffectControllerComponent var6
EntityEffect var7
Float var8

Методы (3)

МодификаторыВозвратСигнатура
protected void executeSyncprotected void executeSync(@Nonnull CommandContext var1)
if if(var4 == null)
abstract super super("server.commands.player.effect.apply.other.desc")

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.command.commands.player.effect;

class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.asset.type.entityeffect.config.EntityEffect;
class="kw">import com.hypixel.hytale.server.core.asset.type.entityeffect.config.OverlapBehavior;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase;
class="kw">import com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.permissions.HytalePermissions;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class PlayerEffectApplyCommand class="kw">extends AbstractPlayerCommand {
   class="kw">private class="kw">static class="kw">final float DEFAULT_DURATION = 100.0F;
   @Nonnull
   class="kw">private class="kw">final RequiredArg<EntityEffect> effectArg = this.withRequiredArg("effect", "server.commands.player.effect.apply.effect.desc", ArgTypes.EFFECT_ASSET);
   @Nonnull
   class="kw">private class="kw">final DefaultArg<Float> durationArg = this.withDefaultArg(
         "duration", "server.commands.player.effect.apply.duration.desc", ArgTypes.FLOAT, 100.0F, "server.commands.entity.effect.duration"
      )
      .addValidator(Validators.greaterThan(0.0F));

   class="kw">public PlayerEffectApplyCommand() {
      super("apply", "server.commands.player.effect.apply.desc");
      this.requirePermission(HytalePermissions.fromCommand("player.effect.apply.self"));
      this.setPermissionGroups("hytale:Builder");
      this.addUsageVariant(new PlayerEffectApplyCommand.PlayerEffectApplyOtherCommand());
   }

   @Override
   class="kw">protected void execute(
      @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
   ) {
      EffectControllerComponent var6 = var2.getComponent(var3, EffectControllerComponent.getComponentType());
      assert var6 != null;
      EntityEffect var7 = this.effectArg.get(var1);
      Float var8 = this.durationArg.get(var1);
      var6.addEffect(var3, var7, var8, OverlapBehavior.OVERWRITE, var2);
      var1.sendMessage(Message.translation("server.commands.player.effect.apply.success.self").param("effect", var7.getId()).param("duration", var8));
   }

   class="kw">private class="kw">static class PlayerEffectApplyOtherCommand class="kw">extends CommandBase {
      class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD = Message.translation("server.commands.errors.playerNotInWorld");
      @Nonnull
      class="kw">private class="kw">final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);
      @Nonnull
      class="kw">private class="kw">final RequiredArg<EntityEffect> effectArg = this.withRequiredArg(
         "effect", "server.commands.player.effect.apply.effect.desc", ArgTypes.EFFECT_ASSET
      );
      @Nonnull
      class="kw">private class="kw">final DefaultArg<Float> durationArg = this.withDefaultArg(
            "duration", "server.commands.player.effect.apply.duration.desc", ArgTypes.FLOAT, 100.0F, "server.commands.entity.effect.duration"
         )
         .addValidator(Validators.greaterThan(0.0F));

      PlayerEffectApplyOtherCommand() {
         super("server.commands.player.effect.apply.other.desc");
         this.requirePermission(HytalePermissions.fromCommand("player.effect.apply.other"));
         this.setPermissionGroups("hytale:WorldEditor");
      }

      @Override
      class="kw">protected void executeSync(@Nonnull CommandContext var1) {
         PlayerRef var2 = this.playerArg.get(var1);
         Ref var3 = var2.getReference();
         if (var3 != null && var3.isValid()) {
            Store var4 = var3.getStore();
            World var5 = var4.getExternalData().getWorld();
            var5.execute(
               () -> {
                  Player var4 = var4.getComponent(var3, Player.getComponentType());
                  if (var4 == null) {
                     var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
                  } else {
                     PlayerRef var5 = var4.getComponent(var3, PlayerRef.getComponentType());
                     assert var5 != null;
                     EffectControllerComponent var6 = var4.getComponent(var3, EffectControllerComponent.getComponentType());
                     assert var6 != null;
                     EntityEffect var7 = this.effectArg.get(var1);
                     Float var8 = this.durationArg.get(var1);
                     var6.addEffect(var3, var7, var8, OverlapBehavior.OVERWRITE, var4);
                     var1.sendMessage(
                        Message.translation("server.commands.player.effect.apply.success.other")
                           .param("username", var5.getUsername())
                           .param("effect", var7.getId())
                           .param("duration", var8)
                     );
                  }
               }
            );
         } else {
            var1.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
         }
      }
   }
}