ItemStateCommand class

Пакет: com.hypixel.hytale.server.core.command.commands.player.inventory

Файл: com/hypixel/hytale/server/core/command/commands/player/inventory/ItemStateCommand.java

extends: AbstractPlayerCommand

Поля (5)

МодификаторыТипИмя
String var10
InventoryComponent.Hotbar var6
byte var7
ItemContainer var8
ItemStack var9

Методы (4)

МодификаторыВозвратСигнатура
if if(var6 != null)
if if(var7 == -1)
if if(var9 == null)
abstract super super("itemstate", "server.commands.itemstate.desc")

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.command.commands.player.inventory;

class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.inventory.InventoryComponent;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.inventory.container.ItemContainer;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class ItemStateCommand class="kw">extends AbstractPlayerCommand {
   @Nonnull
   class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ITEMSTATE_NO_ITEM = Message.translation("server.commands.itemstate.noItem");
   @Nonnull
   class="kw">private class="kw">final RequiredArg<String> stateArg = this.withRequiredArg("state", "server.commands.itemstate.state.desc", ArgTypes.STRING);

   class="kw">public ItemStateCommand() {
      super("itemstate", "server.commands.itemstate.desc");
      this.setPermissionGroups("hytale:Builder");
   }

   @Override
   class="kw">protected void execute(
      @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
   ) {
      InventoryComponent.Hotbar var6 = var2.getComponent(var3, InventoryComponent.Hotbar.getComponentType());
      if (var6 != null) {
         byte var7 = var6.getActiveSlot();
         if (var7 == -1) {
            var1.sendMessage(MESSAGE_COMMANDS_ITEMSTATE_NO_ITEM);
         } else {
            ItemContainer var8 = var6.getInventory();
            ItemStack var9 = var8.getItemStack(var7);
            if (var9 == null) {
               var1.sendMessage(MESSAGE_COMMANDS_ITEMSTATE_NO_ITEM);
            } else {
               String var10 = this.stateArg.get(var1);
               var8.setItemStackForSlot(var7, var9.withState(var10));
            }
         }
      }
   }
}