ChoiceElement class
Пакет: com.hypixel.hytale.server.core.entity.entities.player.pages.choices
Файл: com/hypixel/hytale/server/core/entity/entities/player/pages/choices/ChoiceElement.java
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
CodecMapCodec<ChoiceElement> |
CODEC |
Методы (8)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract abstract |
void |
addButtonvoid addButton(UICommandBuilder var1, UIEventBuilder var2, String var3, PlayerRef var4) |
public |
boolean |
canFulfillRequirementsboolean canFulfillRequirements(@Nonnull Store<EntityStore> var1, @Nonnull Ref<EntityStore> var2, @Nonnull PlayerRef var3) |
|
|
for for(ChoiceRequirement var7 : this.requirements) |
public |
String |
getDescriptionKeyString getDescriptionKey() |
public |
String |
getDisplayNameKeyString getDisplayNameKey() |
public |
ChoiceInteraction[] |
getInteractionsChoiceInteraction[] getInteractions() |
public |
ChoiceRequirement[] |
getRequirementsChoiceRequirement[] getRequirements() |
|
|
if if(this.requirements == null) |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.entity.entities.player.pages.choices;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.lookup.CodecMapCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.ui.builder.UICommandBuilder;
class="kw">import com.hypixel.hytale.server.core.ui.builder.UIEventBuilder;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import java.util.Arrays;
class="kw">import javax.annotation.Nonnull;
class="kw">public class="kw">abstract class ChoiceElement {
class="kw">public class="kw">static class="kw">final CodecMapCodec<ChoiceElement> CODEC = new CodecMapCodec<>("Type");
class="kw">public class="kw">static class="kw">final BuilderCodec<ChoiceElement> BASE_CODEC = BuilderCodec.abstractBuilder(ChoiceElement.class)
.append(new KeyedCodec<>("DisplayNameKey", Codec.STRING), (var0, var1) -> var0.displayNameKey = var1, var0 -> var0.displayNameKey)
.addValidator(Validators.nonEmptyString())
.add()
.<String>append(new KeyedCodec<>("DescriptionKey", Codec.STRING), (var0, var1) -> var0.descriptionKey = var1, var0 -> var0.descriptionKey)
.addValidator(Validators.nonEmptyString())
.add()
.<ChoiceInteraction[]>append(
new KeyedCodec<>("Interactions", new ArrayCodec<>(ChoiceInteraction.CODEC, ChoiceInteraction[]::new)),
(var0, var1) -> var0.interactions = var1,
var0 -> var0.interactions
)
.addValidator(Validators.nonEmptyArray())
.add()
.append(
new KeyedCodec<>("Requirements", new ArrayCodec<>(ChoiceRequirement.CODEC, ChoiceRequirement[]::new)),
(var0, var1) -> var0.requirements = var1,
var0 -> var0.requirements
)
.add()
.build();
class="kw">protected String displayNameKey;
class="kw">protected String descriptionKey;
class="kw">protected ChoiceInteraction[] interactions;
class="kw">protected ChoiceRequirement[] requirements;
class="kw">public ChoiceElement(String var1, String var2, ChoiceInteraction[] var3, ChoiceRequirement[] var4) {
this.displayNameKey = var1;
this.descriptionKey = var2;
this.interactions = var3;
this.requirements = var4;
}
class="kw">protected ChoiceElement() {
}
class="kw">public String getDisplayNameKey() {
class="kw">return this.displayNameKey;
}
class="kw">public String getDescriptionKey() {
class="kw">return this.descriptionKey;
}
class="kw">public ChoiceInteraction[] getInteractions() {
class="kw">return this.interactions;
}
class="kw">public ChoiceRequirement[] getRequirements() {
class="kw">return this.requirements;
}
class="kw">public class="kw">abstract void addButton(UICommandBuilder var1, UIEventBuilder var2, String var3, PlayerRef var4);
class="kw">public boolean canFulfillRequirements(@Nonnull Store<EntityStore> var1, @Nonnull Ref<EntityStore> var2, @Nonnull PlayerRef var3) {
if (this.requirements == null) {
class="kw">return true;
}
for (ChoiceRequirement var7 : this.requirements) {
if (!var7.canFulfillRequirement(var1, var2, var3)) {
class="kw">return false;
}
}
class="kw">return true;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "ChoiceElement{displayNameKey='"
+ this.displayNameKey
+ "', descriptionKey='"
+ this.descriptionKey
+ "', interactions="
+ Arrays.toString(this.interactions)
+ ", requirements="
+ Arrays.toString(this.requirements)
+ "}";
}
}