SpeedAndPhaseVariant class
Пакет: com.hypixel.hytale.server.core.modules.blockanimation.commands
Файл: com/hypixel/hytale/server/core/modules/blockanimation/commands/BlockAnimationSpeedCommand.java
extends: AbstractPlayerCommand
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
|
private final BlockAnimationModule |
module |
|
private final RequiredArg<Float> |
phaseArg |
|
private final RequiredArg<Float> |
speedArg |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
protected void |
executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5) |
abstract |
|
super super("server.commands.blockAnimationSpeed.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.blockanimation.commands;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.modules.blockanimation.BlockAnimationModule;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.core.util.TargetUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;
class="kw">public class BlockAnimationSpeedCommand class="kw">extends AbstractCommandCollection {
class="kw">private class="kw">static class="kw">final int MAX_TARGET_DISTANCE = 10;
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_TARGET_NOT_IN_RANGE = Message.translation("server.general.blockTargetNotInRange");
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_FAILED = Message.translation("server.commands.blockAnimationSpeed.failed");
class="kw">public BlockAnimationSpeedCommand(@Nonnull BlockAnimationModule var1) {
super("blockanimspeed", "server.commands.blockAnimationSpeed.desc");
this.setPermissionGroups("hytale:WorldEditor");
this.addUsageVariant(new BlockAnimationSpeedCommand.SpeedVariant(var1));
this.addUsageVariant(new BlockAnimationSpeedCommand.SpeedAndPhaseVariant(var1));
}
class="kw">private class="kw">static void apply(
@Nonnull CommandContext var0,
@Nonnull Store<EntityStore> var1,
@Nonnull Ref<EntityStore> var2,
@Nonnull World var3,
@Nonnull BlockAnimationModule var4,
float var5,
@Nullable Float var6
) {
Vector3i var7 = TargetUtil.getTargetBlock(var2, 10.0, var1);
if (var7 == null) {
var0.sendMessage(MESSAGE_TARGET_NOT_IN_RANGE);
} else {
String var8 = var7.x + " " + var7.y + " " + var7.z;
if (!var4.canBlockAnimate(var3, var7.x, var7.y, var7.z)) {
var0.sendMessage(Message.translation("server.commands.blockAnimationSpeed.notAnimated").param("position", var8));
} else {
boolean var9 = var6 == null
? var4.setBlockAnimationSpeed(var3, var7.x, var7.y, var7.z, var5)
: var4.setBlockAnimationSpeed(var3, var7.x, var7.y, var7.z, var5, var6);
if (!var9) {
var0.sendMessage(MESSAGE_FAILED);
} else {
var0.sendMessage(Message.translation("server.commands.blockAnimationSpeed.success").param("speed", var5).param("position", var8));
}
}
}
}
class="kw">private class="kw">static class SpeedAndPhaseVariant class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final BlockAnimationModule module;
@Nonnull
class="kw">private class="kw">final RequiredArg<Float> speedArg = this.withRequiredArg("speed", "server.commands.blockAnimationSpeed.speed.desc", ArgTypes.FLOAT);
@Nonnull
class="kw">private class="kw">final RequiredArg<Float> phaseArg = this.withRequiredArg("phase", "server.commands.blockAnimationSpeed.phase.desc", ArgTypes.FLOAT);
class="kw">private SpeedAndPhaseVariant(@Nonnull BlockAnimationModule var1) {
super("server.commands.blockAnimationSpeed.desc");
this.module = var1;
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
BlockAnimationSpeedCommand.apply(var1, var2, var3, var5, this.module, this.speedArg.get(var1), this.phaseArg.get(var1));
}
}
class="kw">private class="kw">static class SpeedVariant class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final BlockAnimationModule module;
@Nonnull
class="kw">private class="kw">final RequiredArg<Float> speedArg = this.withRequiredArg("speed", "server.commands.blockAnimationSpeed.speed.desc", ArgTypes.FLOAT);
class="kw">private SpeedVariant(@Nonnull BlockAnimationModule var1) {
super("server.commands.blockAnimationSpeed.desc");
this.module = var1;
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
BlockAnimationSpeedCommand.apply(var1, var2, var3, var5, this.module, this.speedArg.get(var1), null);
}
}
}