CharacterCollisionData class
Пакет: com.hypixel.hytale.server.core.modules.collision
Файл: com/hypixel/hytale/server/core/modules/collision/CharacterCollisionData.java
extends: BasicCollisionData
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
Vector3d |
sourcePosition |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
void |
assignvoid assign(@Nonnull Vector3dc var1, @Nonnull Vector3dc var2, double var3, Ref<EntityStore> var5, boolean var6) |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.collision;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3d;
class="kw">import org.joml.Vector3dc;
class="kw">public class CharacterCollisionData class="kw">extends BasicCollisionData {
class="kw">public class="kw">final Vector3d sourcePosition = new Vector3d();
class="kw">public class="kw">final Vector3d targetPosition = new Vector3d();
class="kw">public Ref<EntityStore> entityReference;
class="kw">public boolean isPlayer;
class="kw">public CharacterCollisionData() {
}
class="kw">public void assign(@Nonnull Vector3dc var1, @Nonnull Vector3dc var2, double var3, Ref<EntityStore> var5, boolean var6) {
this.sourcePosition.set(var1);
this.targetPosition.set(var2);
this.collisionStart = var3;
this.entityReference = var5;
this.isPlayer = var6;
}
}