EntityRefCollisionProvider class
Пакет: com.hypixel.hytale.server.core.modules.collision
Файл: com/hypixel/hytale/server/core/modules/collision/EntityRefCollisionProvider.java
Поля (7)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
ALLOC_SIZE |
|
Archetype |
var2 |
|
Entity |
var3 |
|
BoundingBox |
var4 |
|
TransformComponent |
var5 |
|
Box |
var6 |
|
SpatialResource |
var8 |
Методы (16)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
protected |
void |
acceptNearestIgnorevoid acceptNearestIgnore(@Nonnull Ref<EntityStore> var1, @Nonnull CommandBuffer<EntityStore> var2) |
public |
void |
clearvoid clear() |
protected |
void |
clearRefsvoid clearRefs() |
public |
double |
computeNearestdouble computeNearest(@Nonnull CommandBuffer<EntityStore> var1,
@Nonnull Box var2,
@Nonnull Vector3d var3,
@Nonnull Vector3d var4,
@Nullable Ref<EntityStore> var5,
@Nullable Ref<EntityStore> var6) |
public |
double |
computeNearestdouble computeNearest(@Nonnull CommandBuffer<EntityStore> var1,
@Nonnull Vector3d var2,
@Nonnull Vector3d var3,
@Nonnull Box var4,
double var5,
@Nonnull BiPredicate<Ref<EntityStore>, CommandBuffer<EntityStore>> var7,
@Nullable Ref<EntityStore> var8,
@Nullable Ref<EntityStore> var9) |
static |
boolean |
defaultEntityFilterboolean defaultEntityFilter(@Nonnull Ref<EntityStore> var0, @Nonnull CommandBuffer<EntityStore> var1) |
|
|
for for(int var1 = 0; var1 < this.contacts.length; var1++) |
|
|
for for(int var1 = 0; var1 < this.count; var1++) |
|
|
for for(Ref var10 : this.tmpResults) |
public |
int |
getCountint getCount() |
|
|
if if(this.count == 0) |
|
|
if if(var4 == null) |
|
|
if if(var5 == null) |
protected |
boolean |
isCollidingboolean isColliding(@Nonnull Ref<EntityStore> var1, @Nonnull Vector2d var2, @Nonnull CommandBuffer<EntityStore> var3) |
protected |
void |
iterateEntitiesInSpherevoid iterateEntitiesInSphere(@Nonnull CommandBuffer<EntityStore> var1,
@Nonnull Vector3d var2,
@Nonnull Vector3d var3,
@Nonnull Box var4,
double var5,
@Nonnull TriConsumer<EntityRefCollisionProvider, Ref<EntityStore>, CommandBuffer<EntityStore>> var7) |
protected |
void |
setContactvoid setContact(@Nonnull Ref<EntityStore> var1, @Nonnull String var2) |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.collision;
class="kw">import com.hypixel.hytale.component.Archetype;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.spatial.SpatialResource;
class="kw">import com.hypixel.hytale.function.consumer.TriConsumer;
class="kw">import com.hypixel.hytale.math.shape.Box;
class="kw">import com.hypixel.hytale.server.core.asset.type.model.config.DetailBox;
class="kw">import com.hypixel.hytale.server.core.entity.Entity;
class="kw">import com.hypixel.hytale.server.core.entity.EntityUtils;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.BoundingBox;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.damage.DeathComponent;
class="kw">import com.hypixel.hytale.server.core.modules.projectile.component.Projectile;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import it.unimi.dsi.fastutil.objects.ReferenceArrayList;
class="kw">import java.util.List;
class="kw">import java.util.Map.Entry;
class="kw">import java.util.function.BiPredicate;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector2d;
class="kw">import org.joml.Vector3d;
class="kw">public class EntityRefCollisionProvider {
class="kw">protected class="kw">static class="kw">final int ALLOC_SIZE = 4;
class="kw">protected class="kw">static class="kw">final double EXTRA_DISTANCE = 8.0;
class="kw">protected EntityContactData[] contacts;
class="kw">protected EntityContactData[] sortBuffer;
class="kw">protected int count;
class="kw">protected class="kw">final Vector2d minMax = new Vector2d();
class="kw">protected class="kw">final Vector3d collisionPosition = new Vector3d();
class="kw">protected class="kw">final Box tempBox = new Box();
class="kw">protected double nearestCollisionStart;
@Nullable
class="kw">protected Vector3d position;
@Nullable
class="kw">protected Vector3d direction;
@Nullable
class="kw">protected Box boundingBox;
@Nullable
class="kw">protected BiPredicate<Ref<EntityStore>, CommandBuffer<EntityStore>> entityFilter;
@Nullable
class="kw">protected Ref<EntityStore> ignoreSelf;
@Nullable
class="kw">protected Ref<EntityStore> ignoreOther;
@Nonnull
class="kw">protected List<Ref<EntityStore>> tmpResults = new ReferenceArrayList();
@Nonnull
class="kw">protected Vector3d tmpVector = new Vector3d();
@Nullable
class="kw">protected String hitDetail;
class="kw">public EntityRefCollisionProvider() {
this.contacts = new EntityContactData[4];
this.sortBuffer = new EntityContactData[4];
for (int var1 = 0; var1 < this.contacts.length; var1++) {
this.contacts[var1] = new EntityContactData();
}
}
class="kw">public int getCount() {
class="kw">return this.count;
}
@Nonnull
class="kw">public EntityContactData getContact(int var1) {
class="kw">return this.contacts[var1];
}
class="kw">public void clear() {
for (int var1 = 0; var1 < this.count; var1++) {
this.contacts[var1].clear();
}
this.count = 0;
}
class="kw">public double computeNearest(
@Nonnull CommandBuffer<EntityStore> var1,
@Nonnull Box var2,
@Nonnull Vector3d var3,
@Nonnull Vector3d var4,
@Nullable Ref<EntityStore> var5,
@Nullable Ref<EntityStore> var6
) {
class="kw">return this.computeNearest(var1, var3, var4, var2, var4.length() + 8.0, EntityRefCollisionProvider::defaultEntityFilter, var5, var6);
}
class="kw">public double computeNearest(
@Nonnull CommandBuffer<EntityStore> var1,
@Nonnull Vector3d var2,
@Nonnull Vector3d var3,
@Nonnull Box var4,
double var5,
@Nonnull BiPredicate<Ref<EntityStore>, CommandBuffer<EntityStore>> var7,
@Nullable Ref<EntityStore> var8,
@Nullable Ref<EntityStore> var9
) {
this.ignoreSelf = var8;
this.ignoreOther = var9;
this.nearestCollisionStart = Double.MAX_VALUE;
this.entityFilter = var7;
this.iterateEntitiesInSphere(var1, var2, var3, var4, var5, EntityRefCollisionProvider::acceptNearestIgnore);
if (this.count == 0) {
this.nearestCollisionStart = -Double.MAX_VALUE;
}
this.clearRefs();
this.ignoreSelf = null;
this.ignoreOther = null;
class="kw">return this.nearestCollisionStart;
}
class="kw">protected void iterateEntitiesInSphere(
@Nonnull CommandBuffer<EntityStore> var1,
@Nonnull Vector3d var2,
@Nonnull Vector3d var3,
@Nonnull Box var4,
double var5,
@Nonnull TriConsumer<EntityRefCollisionProvider, Ref<EntityStore>, CommandBuffer<EntityStore>> var7
) {
this.position = var2;
this.direction = var3;
this.boundingBox = var4;
SpatialResource var8 = var1.getResource(CollisionModule.get().getTangibleEntitySpatialResourceType());
this.tmpResults.clear();
var8.getSpatialStructure().collect(var2, var5, this.tmpResults);
for (Ref var10 : this.tmpResults) {
var7.accept(this, var10, var1);
}
}
class="kw">protected void setContact(@Nonnull Ref<EntityStore> var1, @Nonnull String var2) {
this.collisionPosition.set(this.position).fma(this.minMax.x, this.direction);
this.contacts[0].assign(this.collisionPosition, this.minMax.x, this.minMax.y, var1, var2);
this.count = 1;
}
class="kw">protected boolean isColliding(@Nonnull Ref<EntityStore> var1, @Nonnull Vector2d var2, @Nonnull CommandBuffer<EntityStore> var3) {
BoundingBox var4 = var3.getComponent(var1, BoundingBox.getComponentType());
if (var4 == null) {
class="kw">return false;
}
TransformComponent var5 = var3.getComponent(var1, TransformComponent.getComponentType());
if (var5 == null) {
class="kw">return false;
}
Box var6 = var4.getBoundingBox();
if (var4.getDetailBoxes() != null && !var4.getDetailBoxes().isEmpty()) {
for (Entry var8 : var4.getDetailBoxes().entrySet()) {
for (DetailBox var12 : var8.getValue()) {
this.tmpVector.set(var12.getOffset());
this.tmpVector.rotateY(var5.getRotation().yaw());
this.tmpVector.add(var5.getPosition());
if (CollisionMath.intersectSweptAABBs(this.position, this.direction, this.boundingBox, this.tmpVector, var12.getBox(), var2, this.tempBox)
&& var2.x <= 1.0) {
this.hitDetail = var8.getKey();
class="kw">return true;
}
}
}
this.hitDetail = null;
class="kw">return false;
} else {
this.hitDetail = null;
class="kw">return CollisionMath.intersectSweptAABBs(this.position, this.direction, this.boundingBox, var5.getPosition(), var6, var2, this.tempBox)
&& var2.x <= 1.0;
}
}
class="kw">protected void clearRefs() {
this.position = null;
this.direction = null;
this.boundingBox = null;
this.entityFilter = null;
}
class="kw">public class="kw">static boolean defaultEntityFilter(@Nonnull Ref<EntityStore> var0, @Nonnull CommandBuffer<EntityStore> var1) {
if (!var0.isValid()) {
class="kw">return false;
}
Archetype var2 = var1.getArchetype(var0);
if (var2.contains(Projectile.getComponentType())) {
class="kw">return false;
}
if (var2.contains(DeathComponent.getComponentType())) {
class="kw">return false;
}
Entity var3 = EntityUtils.getEntity(var0, var1);
class="kw">return var3 == null || var3.isCollidable();
}
class="kw">protected void acceptNearestIgnore(@Nonnull Ref<EntityStore> var1, @Nonnull CommandBuffer<EntityStore> var2) {
if (this.entityFilter.test(var1, var2)
&& !var1.equals(this.ignoreSelf)
&& !var1.equals(this.ignoreOther)
&& this.isColliding(var1, this.minMax, var2)
&& this.minMax.x < this.nearestCollisionStart) {
this.nearestCollisionStart = this.minMax.x;
this.setContact(var1, this.hitDetail);
}
}
}