DespawnSystem class

Пакет: com.hypixel.hytale.server.core.modules.entity

Файл: com/hypixel/hytale/server/core/modules/entity/DespawnSystem.java

extends: EntityTickingSystem<EntityStore>

Поля (5)

МодификаторыТипИмя
final ComponentType<EntityStore, DespawnComponent> despawnComponentType
DespawnComponent var6
Instant var7
TimeResource var8
Ref var9

Исходный код

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class="kw">package com.hypixel.hytale.server.core.modules.entity;

class="kw">import com.hypixel.hytale.component.ArchetypeChunk;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.RemoveReason;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.component.query.Query;
class="kw">import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.Interactable;
class="kw">import com.hypixel.hytale.server.core.modules.time.TimeResource;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import java.time.Instant;
class="kw">import javax.annotation.Nonnull;

class="kw">public class DespawnSystem class="kw">extends EntityTickingSystem<EntityStore> {
   class="kw">private class="kw">final ComponentType<EntityStore, DespawnComponent> despawnComponentType;
   @Nonnull
   class="kw">private class="kw">final Query<EntityStore> query;

   class="kw">public DespawnSystem(ComponentType<EntityStore, DespawnComponent> var1) {
      this.despawnComponentType = var1;
      this.query = Query.and(var1, Query.not(Interactable.getComponentType()));
   }

   @Override
   class="kw">public boolean isParallel(int var1, int var2) {
      class="kw">return EntityTickingSystem.maybeUseParallel(var1, var2);
   }

   @Nonnull
   @Override
   class="kw">public Query<EntityStore> getQuery() {
      class="kw">return this.query;
   }

   @Override
   class="kw">public void tick(float var1, int var2, @Nonnull ArchetypeChunk<EntityStore> var3, @Nonnull Store<EntityStore> var4, @Nonnull CommandBuffer<EntityStore> var5) {
      DespawnComponent var6 = var3.getComponent(var2, this.despawnComponentType);
      Instant var7 = var6.getDespawn();
      TimeResource var8 = var4.getResource(TimeResource.getResourceType());
      if (var8.getNow().isAfter(var7)) {
         Ref var9 = var3.getReferenceTo(var2);
         var5.removeEntity(var9, RemoveReason.REMOVE);
      }
   }
}