FromWorldGen class

Пакет: com.hypixel.hytale.server.core.modules.entity.component

Файл: com/hypixel/hytale/server/core/modules/entity/component/FromWorldGen.java

implements: Component<EntityStore>

Поля (1)

МодификаторыТипИмя
final BuilderCodec<FromWorldGen> CODEC

Методы (2)

МодификаторыВозвратСигнатура
static ComponentType<EntityStore, FromWorldGen> getComponentTypeComponentType<EntityStore, FromWorldGen> getComponentType()
public int getWorldGenIdint getWorldGenId()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.entity.component;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.Component;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.server.core.modules.entity.EntityModule;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class FromWorldGen class="kw">implements Component<EntityStore> {
   class="kw">public class="kw">static class="kw">final BuilderCodec<FromWorldGen> CODEC = BuilderCodec.builder(FromWorldGen.class, FromWorldGen::new)
      .append(new KeyedCodec<>("WorldGenId", Codec.INTEGER), (var0, var1) -> var0.worldGenId = var1, var0 -> var0.worldGenId)
      .add()
      .build();
   class="kw">private int worldGenId;

   class="kw">public class="kw">static ComponentType<EntityStore, FromWorldGen> getComponentType() {
      class="kw">return EntityModule.get().getFromWorldGenComponentType();
   }

   class="kw">private FromWorldGen() {
   }

   class="kw">public FromWorldGen(int var1) {
      this.worldGenId = var1;
   }

   class="kw">public int getWorldGenId() {
      class="kw">return this.worldGenId;
   }

   @Nonnull
   @Override
   class="kw">public Component<EntityStore> clone() {
      class="kw">return new FromWorldGen(this.worldGenId);
   }
}