PlayerLives class

Пакет: com.hypixel.hytale.server.core.modules.entity.component

Файл: com/hypixel/hytale/server/core/modules/entity/component/PlayerLives.java

implements: Component<EntityStore>

Поля (3)

МодификаторыТипИмя
final BuilderCodec<PlayerLives> CODEC
PlayerLives var3
PlayerLives var6

Методы (8)

МодификаторыВозвратСигнатура
public CancelRespawnWhenExhaustedpublic CancelRespawnWhenExhausted()
static ComponentType<EntityStore, PlayerLives> getComponentTypeComponentType<EntityStore, PlayerLives> getComponentType()
public Query<EntityStore> getQuerypublic Query<EntityStore> getQuery()
public int getRemainingint getRemaining()
static int getRemainingOrDefaultint getRemainingOrDefault(@Nonnull Ref<EntityStore> var0, @Nonnull ComponentAccessor<EntityStore> var1, int var2)
public void handlepublic void handle(int var1, @Nonnull ArchetypeChunk<EntityStore> var2, @Nonnull Store<EntityStore> var3, @Nonnull CommandBuffer<EntityStore> var4, @Nonnull RespawnEvent var5)
static void markExhaustedvoid markExhausted(@Nonnull Ref<EntityStore> var0, @Nonnull ComponentAccessor<EntityStore> var1)
abstract super super(RespawnEvent.class)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.entity.component;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.ArchetypeChunk;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Component;
class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.component.query.Query;
class="kw">import com.hypixel.hytale.component.system.EntityEventSystem;
class="kw">import com.hypixel.hytale.server.core.event.events.ecs.RespawnEvent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.EntityModule;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class PlayerLives class="kw">implements Component<EntityStore> {
   class="kw">public class="kw">static class="kw">final BuilderCodec<PlayerLives> CODEC = BuilderCodec.builder(PlayerLives.class, PlayerLives::new)
      .append(new KeyedCodec<>("Remaining", Codec.INTEGER), (var0, var1) -> var0.remaining = var1, var0 -> var0.remaining)
      .add()
      .build();
   class="kw">private class="kw">volatile int remaining;

   class="kw">public class="kw">static ComponentType<EntityStore, PlayerLives> getComponentType() {
      class="kw">return EntityModule.get().getPlayerLivesComponentType();
   }

   class="kw">public class="kw">static int getRemainingOrDefault(@Nonnull Ref<EntityStore> var0, @Nonnull ComponentAccessor<EntityStore> var1, int var2) {
      PlayerLives var3 = var1.getComponent(var0, getComponentType());
      class="kw">return var3 != null ? var3.getRemaining() : var2;
   }

   class="kw">public class="kw">static void markExhausted(@Nonnull Ref<EntityStore> var0, @Nonnull ComponentAccessor<EntityStore> var1) {
      var1.putComponent(var0, getComponentType(), new PlayerLives(0));
   }

   class="kw">private PlayerLives() {
   }

   class="kw">public PlayerLives(int var1) {
      this.remaining = var1;
   }

   class="kw">public int getRemaining() {
      class="kw">return this.remaining;
   }

   @Nonnull
   @Override
   class="kw">public Component<EntityStore> clone() {
      class="kw">return new PlayerLives(this.remaining);
   }

   class="kw">public class="kw">static class CancelRespawnWhenExhausted class="kw">extends EntityEventSystem<EntityStore, RespawnEvent> {
      class="kw">public CancelRespawnWhenExhausted() {
         super(RespawnEvent.class);
      }

      class="kw">public void handle(
         int var1,
         @Nonnull ArchetypeChunk<EntityStore> var2,
         @Nonnull Store<EntityStore> var3,
         @Nonnull CommandBuffer<EntityStore> var4,
         @Nonnull RespawnEvent var5
      ) {
         PlayerLives var6 = var2.getComponent(var1, PlayerLives.getComponentType());
         assert var6 != null;
         if (var6.getRemaining() <= 0) {
            var5.setCancelled(true);
         }
      }

      @Nonnull
      @Override
      class="kw">public Query<EntityStore> getQuery() {
         class="kw">return PlayerLives.getComponentType();
      }
   }
}