DefaultEntityStatTypes class
Пакет: com.hypixel.hytale.server.core.modules.entitystats.asset
Файл: com/hypixel/hytale/server/core/modules/entitystats/asset/DefaultEntityStatTypes.java
Поля (8)
| Модификаторы | Тип | Имя |
|---|---|---|
|
|
AMMO |
static |
int |
HEALTH |
|
|
HEALTH |
|
|
MANA |
|
|
OXYGEN |
|
|
SIGNATURE_ENERGY |
|
|
STAMINA |
|
IndexedLookupTableAssetMap |
var0 |
Методы (7)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
static |
int |
getAmmoint getAmmo() |
static |
int |
getHealthint getHealth() |
static |
int |
getManaint getMana() |
static |
int |
getOxygenint getOxygen() |
static |
int |
getSignatureEnergyint getSignatureEnergy() |
static |
int |
getStaminaint getStamina() |
static |
void |
updatevoid update() |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.entitystats.asset;
class="kw">import com.hypixel.hytale.assetstore.map.IndexedLookupTableAssetMap;
class="kw">public class="kw">abstract class DefaultEntityStatTypes {
class="kw">private class="kw">static int HEALTH;
class="kw">private class="kw">static int OXYGEN;
class="kw">private class="kw">static int STAMINA;
class="kw">private class="kw">static int MANA;
class="kw">private class="kw">static int SIGNATURE_ENERGY;
class="kw">private class="kw">static int AMMO;
class="kw">public class="kw">static int getHealth() {
class="kw">return HEALTH;
}
class="kw">public class="kw">static int getOxygen() {
class="kw">return OXYGEN;
}
class="kw">public class="kw">static int getStamina() {
class="kw">return STAMINA;
}
class="kw">public class="kw">static int getMana() {
class="kw">return MANA;
}
class="kw">public class="kw">static int getSignatureEnergy() {
class="kw">return SIGNATURE_ENERGY;
}
class="kw">public class="kw">static int getAmmo() {
class="kw">return AMMO;
}
class="kw">private DefaultEntityStatTypes() {
}
class="kw">public class="kw">static void update() {
IndexedLookupTableAssetMap var0 = EntityStatType.getAssetMap();
HEALTH = var0.getIndex("Health");
OXYGEN = var0.getIndex("Oxygen");
STAMINA = var0.getIndex("Stamina");
MANA = var0.getIndex("Mana");
SIGNATURE_ENERGY = var0.getIndex("SignatureEnergy");
AMMO = var0.getIndex("Ammo");
}
}