InteractionSimulationHandler class
Пакет: com.hypixel.hytale.server.core.modules.interaction
Файл: com/hypixel/hytale/server/core/modules/interaction/InteractionSimulationHandler.java
implements: IInteractionSimulationHandler
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
boolean[] |
isDown |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.interaction;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">public class InteractionSimulationHandler class="kw">implements IInteractionSimulationHandler {
class="kw">private class="kw">final boolean[] isDown = new boolean[InteractionType.VALUES.length];
class="kw">public InteractionSimulationHandler() {
}
@Override
class="kw">public void setState(@Nonnull InteractionType var1, boolean var2) {
this.isDown[var1.ordinal()] = var2;
}
@Override
class="kw">public boolean isCharging(boolean var1, float var2, @Nonnull InteractionType var3, InteractionContext var4, Ref<EntityStore> var5, CooldownHandler var6) {
class="kw">return this.isDown[var3.ordinal()];
}
@Override
class="kw">public boolean shouldCancelCharging(boolean var1, float var2, InteractionType var3, InteractionContext var4, Ref<EntityStore> var5, CooldownHandler var6) {
class="kw">return false;
}
@Override
class="kw">public float getChargeValue(boolean var1, float var2, InteractionType var3, InteractionContext var4, Ref<EntityStore> var5, CooldownHandler var6) {
class="kw">return var2;
}
}