CooldownConditionInteraction class

Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.client

Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/client/CooldownConditionInteraction.java

extends: SimpleInstantInteraction

Поля (6)

МодификаторыТипИмя
com.hypixel.hytale.protocol.CooldownConditionInteraction var2
CooldownHandler.Cooldown var3
InteractionSyncData var4
CommandBuffer var5
Ref var6
Player var7

Методы (1)

МодификаторыВозвратСигнатура
protected boolean checkCooldownboolean checkCooldown(@Nonnull CooldownHandler var1, @Nonnull String var2)

Исходный код

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class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.client;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.protocol.Interaction;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionSyncData;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class CooldownConditionInteraction class="kw">extends SimpleInstantInteraction {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<CooldownConditionInteraction> CODEC = BuilderCodec.builder(
         CooldownConditionInteraction.class, CooldownConditionInteraction::new, SimpleInstantInteraction.CODEC
      )
      .documentation("Checks if a given cooldown is complete.")
      .<String>appendInherited(
         new KeyedCodec<>("Id", Codec.STRING), (var0, var1) -> var0.cooldown = var1, var0 -> var0.cooldown, (var0, var1) -> var0.cooldown = var1.cooldown
      )
      .documentation("The ID of the cooldown to check for in this condition.")
      .addValidator(Validators.nonNull())
      .add()
      .build();
   class="kw">private String cooldown;

   class="kw">public CooldownConditionInteraction() {
   }

   @Override
   class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
      assert this.cooldown != null;
      InteractionSyncData var4 = var2.getState();
      CommandBuffer var5 = var2.getCommandBuffer();
      assert var5 != null;
      Ref var6 = var2.getEntity();
      Player var7 = var5.getComponent(var6, Player.getComponentType());
      if (var7 == null && var2.getClientState() != null) {
         var4.state = var2.getClientState().state;
      } else {
         if (this.checkCooldown(var3, this.cooldown)) {
            var4.state = InteractionState.Failed;
         } else {
            var4.state = InteractionState.Finished;
         }
      }
   }

   class="kw">protected boolean checkCooldown(@Nonnull CooldownHandler var1, @Nonnull String var2) {
      CooldownHandler.Cooldown var3 = var1.getCooldown(var2);
      class="kw">return var3 != null && var3.hasCooldown(false);
   }

   @Nonnull
   @Override
   class="kw">protected Interaction generatePacket() {
      class="kw">return new com.hypixel.hytale.protocol.CooldownConditionInteraction();
   }

   @Override
   class="kw">protected void configurePacket(Interaction var1) {
      super.configurePacket(var1);
      com.hypixel.hytale.protocol.CooldownConditionInteraction var2 = (com.hypixel.hytale.protocol.CooldownConditionInteraction)var1;
      var2.cooldownId = this.cooldown;
   }

   @Nonnull
   @Override
   class="kw">public String toString() {
      class="kw">return "CooldownConditionInteraction{} " + super.toString();
   }
}