IncrementCooldownInteraction class

Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.client

Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/client/IncrementCooldownInteraction.java

extends: SimpleInstantInteraction

Поля (5)

МодификаторыТипИмя
com.hypixel.hytale.protocol.IncrementCooldownInteraction var2
CooldownHandler.Cooldown var3
String var4
var4
InteractionCooldown var5

Методы (6)

МодификаторыВозвратСигнатура
if if(var5 != null)
if if(var3 != null)
if if(this.cooldownTime != 0.0F)
if if(this.charge != 0)
if if(this.chargeTime != 0.0F)
protected void processCooldownvoid processCooldown(@Nonnull CooldownHandler var1, @Nonnull String var2)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.client;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.protocol.Interaction;
class="kw">import com.hypixel.hytale.protocol.InteractionCooldown;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class IncrementCooldownInteraction class="kw">extends SimpleInstantInteraction {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<IncrementCooldownInteraction> CODEC = BuilderCodec.builder(
         IncrementCooldownInteraction.class, IncrementCooldownInteraction::new, SimpleInstantInteraction.CODEC
      )
      .documentation("Increase the given cooldown.")
      .<String>appendInherited(
         new KeyedCodec<>("Id", Codec.STRING), (var0, var1) -> var0.cooldown = var1, var0 -> var0.cooldown, (var0, var1) -> var0.cooldown = var1.cooldown
      )
      .documentation("The ID of the cooldown to increment")
      .add()
      .<Float>appendInherited(
         new KeyedCodec<>("Time", Codec.FLOAT),
         (var0, var1) -> var0.cooldownTime = var1,
         var0 -> var0.cooldownTime,
         (var0, var1) -> var0.cooldownTime = var1.cooldownTime
      )
      .documentation("The amount of time to increase the current cooldown time by")
      .add()
      .<Float>appendInherited(
         new KeyedCodec<>("ChargeTime", Codec.FLOAT),
         (var0, var1) -> var0.chargeTime = var1,
         var0 -> var0.chargeTime,
         (var0, var1) -> var0.chargeTime = var1.chargeTime
      )
      .documentation("The amount of time to increase the current charge time by")
      .add()
      .<Integer>appendInherited(
         new KeyedCodec<>("Charge", Codec.INTEGER), (var0, var1) -> var0.charge = var1, var0 -> var0.charge, (var0, var1) -> var0.charge = var1.charge
      )
      .documentation("The amount of empty charges to recharge")
      .add()
      .<Boolean>appendInherited(
         new KeyedCodec<>("InterruptRecharge", Codec.BOOLEAN),
         (var0, var1) -> var0.interruptRecharge = var1,
         var0 -> var0.interruptRecharge,
         (var0, var1) -> var0.interruptRecharge = var1.interruptRecharge
      )
      .documentation("Determines whether the recharge of this cooldown should be interrupted")
      .add()
      .afterDecode(var0 -> var0.chargeTime = -var0.chargeTime)
      .build();
   @Nullable
   class="kw">private String cooldown;
   class="kw">private float cooldownTime;
   class="kw">private float chargeTime;
   class="kw">private int charge;
   class="kw">private boolean interruptRecharge;

   class="kw">public IncrementCooldownInteraction() {
   }

   @Override
   class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
      String var4 = this.cooldown;
      if (var4 == null || var4.isEmpty()) {
         InteractionCooldown var5 = var2.getChain().getRootInteraction().getCooldown();
         if (var5 != null) {
            var4 = var5.cooldownId;
         }
      }

      this.processCooldown(var3, var4);
      var2.getState().state = InteractionState.Finished;
   }

   class="kw">protected void processCooldown(@Nonnull CooldownHandler var1, @Nonnull String var2) {
      CooldownHandler.Cooldown var3 = var1.getCooldown(var2);
      if (var3 != null) {
         if (this.cooldownTime != 0.0F) {
            var3.increaseTime(this.cooldownTime);
         }

         if (this.charge != 0) {
            var3.replenishCharge(this.charge, this.interruptRecharge);
         }

         if (this.chargeTime != 0.0F) {
            var3.increaseChargeTime(this.chargeTime);
         }
      }
   }

   @Nonnull
   @Override
   class="kw">protected Interaction generatePacket() {
      class="kw">return new com.hypixel.hytale.protocol.IncrementCooldownInteraction();
   }

   @Override
   class="kw">protected void configurePacket(Interaction var1) {
      super.configurePacket(var1);
      com.hypixel.hytale.protocol.IncrementCooldownInteraction var2 = (com.hypixel.hytale.protocol.IncrementCooldownInteraction)var1;
      var2.cooldownId = this.cooldown;
      var2.cooldownIncrementTime = this.cooldownTime;
      var2.cooldownIncrementCharge = this.charge;
      var2.cooldownIncrementChargeTime = this.chargeTime;
      var2.cooldownIncrementInterrupt = this.interruptRecharge;
   }

   @Nonnull
   @Override
   class="kw">public String toString() {
      class="kw">return "IncrementCooldownInteraction{} " + super.toString();
   }
}