PlaceFluidInteraction class
Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/client/PlaceFluidInteraction.java
extends: SimpleBlockInteraction
Поля (21)
| Модификаторы | Тип | Имя |
|---|---|---|
|
|
return |
|
|
return |
|
|
return |
|
int |
var10 |
|
Fluid |
var11 |
|
Ref |
var12 |
|
|
var12 |
|
FluidSection |
var13 |
|
|
var13 |
|
BlockSection |
var14 |
|
|
var14 |
|
Vector3i |
var15 |
|
|
var15 |
|
BlockType |
var16 |
|
FluidTicker |
var17 |
|
BlockFace |
var18 |
|
Player |
var19 |
|
PlayerRef |
var20 |
|
Ref |
var22 |
|
WorldConfig |
var8 |
|
Store |
var9 |
Методы (6)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(var12 != null) |
|
|
if if(var13 != null) |
|
|
if if(var14 != null) |
|
|
if if(var12 == null) |
|
|
if if(var13 == null) |
|
|
if if(var14 == null) |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.client;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.math.util.ChunkUtil;
class="kw">import com.hypixel.hytale.protocol.GameMode;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockFace;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.Fluid;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.FluidTicker;
class="kw">import com.hypixel.hytale.server.core.asset.type.gameplay.WorldConfig;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.BlockSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.FluidSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;
class="kw">public class PlaceFluidInteraction class="kw">extends SimpleBlockInteraction {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<PlaceFluidInteraction> CODEC = BuilderCodec.builder(
PlaceFluidInteraction.class, PlaceFluidInteraction::new, SimpleBlockInteraction.CODEC
)
.documentation("Places the current or given block.")
.<String>append(new KeyedCodec<>("FluidToPlace", Codec.STRING), (var0, var1) -> var0.fluidKey = var1, var0 -> var0.fluidKey)
.addValidatorLate(() -> Fluid.VALIDATOR_CACHE.getValidator().late())
.add()
.append(new KeyedCodec<>("RemoveItemInHand", Codec.BOOLEAN), (var0, var1) -> var0.removeItemInHand = var1, var0 -> var0.removeItemInHand)
.add()
.build();
@Nullable
class="kw">protected String fluidKey;
class="kw">protected boolean removeItemInHand = true;
class="kw">public PlaceFluidInteraction() {
}
@Nullable
class="kw">public String getFluidKey() {
class="kw">return this.fluidKey;
}
@Nonnull
@Override
class="kw">public WaitForDataFrom getWaitForDataFrom() {
class="kw">return WaitForDataFrom.Client;
}
@Override
class="kw">protected void interactWithBlock(
@Nonnull World var1,
@Nonnull CommandBuffer<EntityStore> var2,
@Nonnull InteractionType var3,
@Nonnull InteractionContext var4,
@Nullable ItemStack var5,
@Nonnull Vector3i var6,
@Nonnull CooldownHandler var7
) {
WorldConfig var8 = var1.getGameplayConfig().getWorldConfig();
if (!var8.isBlockPlacementAllowed()) {
var4.getState().state = InteractionState.Failed;
} else {
Store var9 = var1.getChunkStore().getStore();
int var10 = Fluid.getFluidIdOrUnknown(this.fluidKey, "Unknown fluid: %s", this.fluidKey);
Fluid var11 = Fluid.getAssetMap().getAsset(var10);
Ref var12 = var1.getChunkStore().getChunkSectionReferenceAtBlock(var6.x, var6.y, var6.z);
if (var12 != null) {
FluidSection var13 = var9.getComponent(var12, FluidSection.getComponentType());
if (var13 != null) {
BlockSection var14 = var9.getComponent(var12, BlockSection.getComponentType());
if (var14 != null) {
Vector3i var15 = var6;
BlockType var16 = BlockType.getAssetMap().getAsset(var14.get(var15.x, var15.y, var15.z));
FluidTicker var17 = var11.getTicker();
if (!var17.canOccupySolidBlocks() && FluidTicker.isSolid(var16)) {
var15 = new Vector3i(var6);
BlockFace var18 = BlockFace.fromProtocolFace(var4.getClientState().blockFace);
var15.add(var18.getDirection());
if (!ChunkUtil.isSameChunkSection(var6.x, var6.y, var6.z, var15.x, var15.y, var15.z)) {
var12 = var1.getChunkStore().getChunkSectionReferenceAtBlock(var15.x, var15.y, var15.z);
if (var12 == null) {
class="kw">return;
}
var13 = var9.getComponent(var12, FluidSection.getComponentType());
if (var13 == null) {
class="kw">return;
}
var14 = var9.getComponent(var12, BlockSection.getComponentType());
if (var14 == null) {
class="kw">return;
}
}
}
var13.setFluid(var15.x, var15.y, var15.z, var11, (byte)var11.getMaxFluidLevel());
var14.setTicking(var15.x, var15.y, var15.z, true);
Ref var22 = var4.getEntity();
Player var19 = var2.getComponent(var22, Player.getComponentType());
PlayerRef var20 = var2.getComponent(var22, PlayerRef.getComponentType());
if ((var20 == null || var19 != null && var19.getGameMode() == GameMode.Adventure)
&& var5 != null
&& var5.getQuantity() == 1
&& this.removeItemInHand) {
var4.setHeldItem(null);
}
}
}
}
}
}
@Override
class="kw">protected void simulateInteractWithBlock(
@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nullable ItemStack var3, @Nonnull World var4, @Nonnull Vector3i var5
) {
}
@Override
class="kw">public boolean needsRemoteSync() {
class="kw">return true;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "PlaceFluidInteraction{fluidKey=" + this.fluidKey + ", removeItemInHand=" + this.removeItemInHand + "} " + super.toString();
}
}