DurabilityConditionInteraction class
Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.none
Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/none/DurabilityConditionInteraction.java
extends: SimpleInstantInteraction
Поля (5)
| Модификаторы | Тип | Имя |
|---|---|---|
|
ItemStack |
var2 |
|
com.hypixel.hytale.protocol.DurabilityConditionInteraction |
var2 |
|
double |
var3 |
|
double |
var5 |
|
double |
var7 |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(var2 == null) |
protected |
boolean |
matchesboolean matches(@Nonnull InteractionContext var1) |
|
return |
switchreturn switch(this.operator) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.none;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.EnumCodec;
class="kw">import com.hypixel.hytale.protocol.DurabilityOperator;
class="kw">import com.hypixel.hytale.protocol.Interaction;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.ValueType;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import javax.annotation.Nonnull;
class="kw">public class DurabilityConditionInteraction class="kw">extends SimpleInstantInteraction {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<DurabilityConditionInteraction> CODEC = BuilderCodec.builder(
DurabilityConditionInteraction.class, DurabilityConditionInteraction::new, SimpleInstantInteraction.CODEC
)
.documentation("Gates the interaction chain on the held item's durability.")
.<Float>appendInherited(
new KeyedCodec<>("Threshold", Codec.FLOAT),
(var0, var1) -> var0.threshold = var1,
var0 -> var0.threshold,
(var0, var1) -> var0.threshold = var1.threshold
)
.documentation("Durability value to compare against. Interpreted as Absolute (raw durability) or Percent (durability/maxDurability * 100) per ValueType.")
.add()
.<ValueType>appendInherited(
new KeyedCodec<>("ValueType", new EnumCodec<>(ValueType.class)),
(var0, var1) -> var0.valueType = var1,
var0 -> var0.valueType,
(var0, var1) -> var0.valueType = var1.valueType
)
.documentation("Whether Threshold is interpreted as an Absolute durability value or a Percent of MaxDurability. Default: Absolute.")
.add()
.<DurabilityOperator>appendInherited(
new KeyedCodec<>("Operator", new EnumCodec<>(DurabilityOperator.class)),
(var0, var1) -> var0.operator = var1,
var0 -> var0.operator,
(var0, var1) -> var0.operator = var1.operator
)
.documentation(
"How to compare the item's durability to Threshold. Default: LessOrEqual (succeeds when durability <= Threshold). Choices: LessThan, LessOrEqual, GreaterThan, GreaterOrEqual, Equal, NotEqual."
)
.add()
.build();
class="kw">protected float threshold;
@Nonnull
class="kw">protected ValueType valueType = ValueType.Absolute;
@Nonnull
class="kw">protected DurabilityOperator operator = DurabilityOperator.LessOrEqual;
class="kw">public DurabilityConditionInteraction() {
}
@Override
class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
if (!this.matches(var2)) {
var2.getState().state = InteractionState.Failed;
}
}
class="kw">protected boolean matches(@Nonnull InteractionContext var1) {
ItemStack var2 = var1.getHeldItem();
if (var2 == null) {
class="kw">return false;
}
if (var2.isUnbreakable()) {
class="kw">return true;
}
double var3 = var2.getMaxDurability();
double var5 = var2.getDurability();
double var7 = this.valueType == ValueType.Absolute ? var5 : (var3 > 0.0 ? var5 / var3 * 100.0 : 0.0);
class="kw">return class="kw">switch (this.operator) {
case LessThan -> var7 < this.threshold;
case LessOrEqual -> var7 <= this.threshold;
case GreaterThan -> var7 > this.threshold;
case GreaterOrEqual -> var7 >= this.threshold;
case Equal -> var7 == this.threshold;
case NotEqual -> var7 != this.threshold;
};
}
@Nonnull
@Override
class="kw">protected Interaction generatePacket() {
class="kw">return new com.hypixel.hytale.protocol.DurabilityConditionInteraction();
}
@Override
class="kw">protected void configurePacket(Interaction var1) {
super.configurePacket(var1);
com.hypixel.hytale.protocol.DurabilityConditionInteraction var2 = (com.hypixel.hytale.protocol.DurabilityConditionInteraction)var1;
var2.threshold = this.threshold;
var2.valueType = this.valueType;
var2.operator = this.operator;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "DurabilityConditionInteraction{threshold="
+ this.threshold
+ ", valueType="
+ this.valueType
+ ", operator="
+ this.operator
+ "} "
+ super.toString();
}
}