ModifyInventoryInteraction class
Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.server
Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/server/ModifyInventoryInteraction.java
extends: SimpleInstantInteraction
Поля (23)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<ModifyInventoryInteraction> |
CODEC |
|
|
return |
|
|
return |
|
|
return |
|
boolean |
var10 |
|
boolean |
var11 |
|
boolean |
var12 |
|
PlayerRef |
var13 |
|
String |
var14 |
|
int |
var15 |
|
CombinedItemContainer |
var16 |
|
ItemStack |
var17 |
|
ItemStack |
var18 |
|
ItemStackSlotTransaction |
var19 |
|
com.hypixel.hytale.protocol.ModifyInventoryInteraction |
var2 |
|
Ref |
var4 |
|
CommandBuffer |
var5 |
|
Player |
var6 |
|
ItemStackTransaction |
var7 |
|
ItemStackSlotTransaction |
var8 |
|
ItemStack |
var9 |
|
|
var9 |
|
|
var9 |
Методы (12)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(this.requiredGameMode != null) |
|
|
if if(this.itemToRemove != null) |
|
|
if if(var17 != null && this.adjustHeldItemQuantity != 0) |
|
|
if if(this.adjustHeldItemQuantity < 0) |
|
|
if if(this.itemToAdd != null) |
|
|
if if(this.adjustHeldItemDurability != 0.0) |
|
|
if if(var18 != null) |
|
|
if if(var10 && var12) |
|
|
if if(var13 != null) |
|
|
if if(this.itemToRemove != null) |
|
|
if if(this.itemToAdd != null) |
|
|
if if(this.brokenItem != null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.server;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.protocol.GameMode;
class="kw">import com.hypixel.hytale.protocol.Interaction;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.SoundCategory;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.codec.ProtocolCodecs;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.inventory.InventoryComponent;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer;
class="kw">import com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer;
class="kw">import com.hypixel.hytale.server.core.inventory.transaction.ItemStackSlotTransaction;
class="kw">import com.hypixel.hytale.server.core.inventory.transaction.ItemStackTransaction;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.SoundUtil;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.core.util.TempAssetIdUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">public class ModifyInventoryInteraction class="kw">extends SimpleInstantInteraction {
class="kw">public class="kw">static class="kw">final BuilderCodec<ModifyInventoryInteraction> CODEC = BuilderCodec.builder(
ModifyInventoryInteraction.class, ModifyInventoryInteraction::new, SimpleInstantInteraction.CODEC
)
.documentation("Modifies an item in the inventory.")
.appendInherited(
new KeyedCodec<>("RequiredGameMode", ProtocolCodecs.GAMEMODE),
(var0, var1) -> var0.requiredGameMode = var1,
var0 -> var0.requiredGameMode,
(var0, var1) -> var0.requiredGameMode = var1.requiredGameMode
)
.add()
.appendInherited(
new KeyedCodec<>("ItemToRemove", ItemStack.CODEC),
(var0, var1) -> var0.itemToRemove = var1,
var0 -> var0.itemToRemove,
(var0, var1) -> var0.itemToRemove = var1.itemToRemove
)
.add()
.appendInherited(
new KeyedCodec<>("AdjustHeldItemQuantity", Codec.INTEGER),
(var0, var1) -> var0.adjustHeldItemQuantity = var1,
var0 -> var0.adjustHeldItemQuantity,
(var0, var1) -> var0.adjustHeldItemQuantity = var1.adjustHeldItemQuantity
)
.add()
.appendInherited(
new KeyedCodec<>("ItemToAdd", ItemStack.CODEC),
(var0, var1) -> var0.itemToAdd = var1,
var0 -> var0.itemToAdd,
(var0, var1) -> var0.itemToAdd = var1.itemToAdd
)
.add()
.appendInherited(
new KeyedCodec<>("AdjustHeldItemDurability", Codec.DOUBLE),
(var0, var1) -> var0.adjustHeldItemDurability = var1,
var0 -> var0.adjustHeldItemDurability,
(var0, var1) -> var0.adjustHeldItemDurability = var1.adjustHeldItemDurability
)
.add()
.appendInherited(
new KeyedCodec<>("BrokenItem", Codec.STRING),
(var0, var1) -> var0.brokenItem = var1,
var0 -> var0.brokenItem,
(var0, var1) -> var0.brokenItem = var1.brokenItem
)
.add()
.<Boolean>appendInherited(
new KeyedCodec<>("NotifyOnBreak", Codec.BOOLEAN),
(var0, var1) -> var0.notifyOnBreak = var1,
var0 -> var0.notifyOnBreak,
(var0, var1) -> var0.notifyOnBreak = var1.notifyOnBreak
)
.documentation(
"If true, shows the 'item broken' message and plays the break sound when durability reaches 0. Defaults to true for tools (no BrokenItem or same item), false for transformations (different BrokenItem)."
)
.add()
.<String>appendInherited(
new KeyedCodec<>("NotifyOnBreakMessage", Codec.STRING),
(var0, var1) -> var0.notifyOnBreakMessage = var1,
var0 -> var0.notifyOnBreakMessage,
(var0, var1) -> var0.notifyOnBreakMessage = var1.notifyOnBreakMessage
)
.documentation(
"Custom translation key for the break notification message. Supports {itemName} parameter. Defaults to 'server.general.repair.itemBroken' if not specified."
)
.add()
.build();
class="kw">private GameMode requiredGameMode;
class="kw">private ItemStack itemToRemove;
class="kw">private int adjustHeldItemQuantity;
class="kw">private ItemStack itemToAdd;
class="kw">private double adjustHeldItemDurability;
class="kw">private String brokenItem;
class="kw">private Boolean notifyOnBreak;
class="kw">private String notifyOnBreakMessage;
class="kw">public ModifyInventoryInteraction() {
}
@Nonnull
@Override
class="kw">public WaitForDataFrom getWaitForDataFrom() {
class="kw">return WaitForDataFrom.Server;
}
@Override
class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
Ref var4 = var2.getEntity();
CommandBuffer var5 = var2.getCommandBuffer();
assert var5 != null;
if (this.requiredGameMode != null) {
Player var6 = var5.getComponent(var4, Player.getComponentType());
if (var6 == null || var6.getGameMode() != this.requiredGameMode) {
class="kw">return;
}
}
CombinedItemContainer var16 = InventoryComponent.getCombined(var5, var4, InventoryComponent.HOTBAR_STORAGE_BACKPACK);
if (this.itemToRemove != null) {
ItemStackTransaction var7 = var16.removeItemStack(this.itemToRemove, true, true);
if (!var7.succeeded()) {
var2.getState().state = InteractionState.Failed;
class="kw">return;
}
}
ItemStack var17 = var2.getHeldItem();
if (var17 != null && this.adjustHeldItemQuantity != 0) {
if (this.adjustHeldItemQuantity < 0) {
ItemStackSlotTransaction var8 = var2.getHeldItemContainer().removeItemStackFromSlot(var2.getHeldItemSlot(), var17, -this.adjustHeldItemQuantity);
if (!var8.succeeded()) {
var2.getState().state = InteractionState.Failed;
class="kw">return;
}
var2.setHeldItem(var8.getSlotAfter());
} else {
SimpleItemContainer.addOrDropItemStack(var5, var4, var16, var17.withQuantity(this.adjustHeldItemQuantity));
}
}
if (this.itemToAdd != null) {
SimpleItemContainer.addOrDropItemStack(var5, var4, var16, this.itemToAdd);
}
if (this.adjustHeldItemDurability != 0.0) {
ItemStack var18 = var2.getHeldItem();
if (var18 != null) {
ItemStack var9 = var18.withIncreasedDurability(this.adjustHeldItemDurability);
boolean var10 = var9.isBroken() && !var18.isBroken();
if (var9.isBroken() && this.brokenItem != null) {
if (this.brokenItem.equals("Empty")) {
var9 = null;
} else if (!this.brokenItem.equals(var18.getItemId())) {
var9 = new ItemStack(this.brokenItem, 1);
}
}
boolean var11 = this.brokenItem != null && !this.brokenItem.equals(var18.getItemId());
boolean var12 = this.notifyOnBreak != null ? this.notifyOnBreak : !var11;
if (var10 && var12) {
PlayerRef var13 = var5.getComponent(var4, PlayerRef.getComponentType());
if (var13 != null) {
String var14 = this.notifyOnBreakMessage != null ? this.notifyOnBreakMessage : "server.general.repair.itemBroken";
var13.sendMessage(Message.translation(var14).param("itemName", var18.getDisplayName()).color("#ff5555"));
int var15 = TempAssetIdUtil.getSoundEventIndex("SFX_Item_Break");
SoundUtil.playSoundEvent2dToPlayer(var13, var15, SoundCategory.UI);
}
}
ItemStackSlotTransaction var19 = var2.getHeldItemContainer().setItemStackForSlot(var2.getHeldItemSlot(), var9);
if (!var19.succeeded()) {
var2.getState().state = InteractionState.Failed;
} else {
var2.setHeldItem(var9);
}
}
}
}
@Nonnull
@Override
class="kw">protected Interaction generatePacket() {
class="kw">return new com.hypixel.hytale.protocol.ModifyInventoryInteraction();
}
@Override
class="kw">protected void configurePacket(Interaction var1) {
super.configurePacket(var1);
com.hypixel.hytale.protocol.ModifyInventoryInteraction var2 = (com.hypixel.hytale.protocol.ModifyInventoryInteraction)var1;
if (this.itemToRemove != null) {
var2.itemToRemove = this.itemToRemove.toPacket();
}
var2.adjustHeldItemQuantity = this.adjustHeldItemQuantity;
if (this.itemToAdd != null) {
var2.itemToAdd = this.itemToAdd.toPacket();
}
if (this.brokenItem != null) {
var2.brokenItem = this.brokenItem.toString();
}
var2.adjustHeldItemDurability = this.adjustHeldItemDurability;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "ModifyInventoryInteraction{requiredGameMode="
+ this.requiredGameMode
+ ", itemToRemove="
+ this.itemToRemove
+ ", adjustHeldItemQuantity="
+ this.adjustHeldItemQuantity
+ ", itemToAdd="
+ this.itemToAdd
+ ", adjustHeldItemDurability="
+ this.adjustHeldItemDurability
+ ", brokenItem="
+ this.brokenItem
+ ", notifyOnBreak="
+ this.notifyOnBreak
+ ", notifyOnBreakMessage='"
+ this.notifyOnBreakMessage
+ "'} "
+ super.toString();
}
}