PlacementCountConditionInteraction class

Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.server

Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/server/PlacementCountConditionInteraction.java

extends: SimpleInstantInteraction

Поля (3)

МодификаторыТипИмя
final BuilderCodec<PlacementCountConditionInteraction> CODEC
BlockCounter var4
int var5

Методы (2)

МодификаторыВозвратСигнатура
if if(this.lessThan)
if if(var5 < this.value)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.server;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.blocktrack.BlockCounter;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import javax.annotation.Nonnull;

class="kw">public class PlacementCountConditionInteraction class="kw">extends SimpleInstantInteraction {
   class="kw">public class="kw">static class="kw">final BuilderCodec<PlacementCountConditionInteraction> CODEC = BuilderCodec.builder(
         PlacementCountConditionInteraction.class, PlacementCountConditionInteraction::new, SimpleInstantInteraction.CODEC
      )
      .appendInherited(
         new KeyedCodec<>("Block", Codec.STRING),
         (var0, var1) -> var0.blockType = var1,
         var0 -> var0.blockType,
         (var0, var1) -> var0.blockType = var1.blockType
      )
      .addValidator(Validators.nonNull())
      .add()
      .appendInherited(new KeyedCodec<>("Value", Codec.INTEGER), (var0, var1) -> var0.value = var1, var0 -> var0.value, (var0, var1) -> var0.value = var1.value)
      .add()
      .appendInherited(
         new KeyedCodec<>("LessThan", Codec.BOOLEAN),
         (var0, var1) -> var0.lessThan = var1,
         var0 -> var0.lessThan,
         (var0, var1) -> var0.lessThan = var1.lessThan
      )
      .add()
      .build();
   class="kw">private String blockType;
   class="kw">private int value = 0;
   class="kw">private boolean lessThan = true;

   class="kw">public PlacementCountConditionInteraction() {
   }

   @Override
   class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
      BlockCounter var4 = var2.getCommandBuffer().getExternalData().getWorld().getChunkStore().getStore().getResource(BlockCounter.getResourceType());
      int var5 = var4.getBlockPlacementCount(this.blockType);
      if (this.lessThan) {
         if (var5 < this.value) {
            var2.getState().state = InteractionState.Finished;
         } else {
            var2.getState().state = InteractionState.Failed;
         }
      } else if (var5 > this.value) {
         var2.getState().state = InteractionState.Finished;
      } else {
         var2.getState().state = InteractionState.Failed;
      }
   }

   @Nonnull
   @Override
   class="kw">public WaitForDataFrom getWaitForDataFrom() {
      class="kw">return WaitForDataFrom.Server;
   }
}