PlacementCountConditionInteraction class
Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.server
Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/server/PlacementCountConditionInteraction.java
extends: SimpleInstantInteraction
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<PlacementCountConditionInteraction> |
CODEC |
|
BlockCounter |
var4 |
|
int |
var5 |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(this.lessThan) |
|
|
if if(var5 < this.value) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.server;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.blocktrack.BlockCounter;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import javax.annotation.Nonnull;
class="kw">public class PlacementCountConditionInteraction class="kw">extends SimpleInstantInteraction {
class="kw">public class="kw">static class="kw">final BuilderCodec<PlacementCountConditionInteraction> CODEC = BuilderCodec.builder(
PlacementCountConditionInteraction.class, PlacementCountConditionInteraction::new, SimpleInstantInteraction.CODEC
)
.appendInherited(
new KeyedCodec<>("Block", Codec.STRING),
(var0, var1) -> var0.blockType = var1,
var0 -> var0.blockType,
(var0, var1) -> var0.blockType = var1.blockType
)
.addValidator(Validators.nonNull())
.add()
.appendInherited(new KeyedCodec<>("Value", Codec.INTEGER), (var0, var1) -> var0.value = var1, var0 -> var0.value, (var0, var1) -> var0.value = var1.value)
.add()
.appendInherited(
new KeyedCodec<>("LessThan", Codec.BOOLEAN),
(var0, var1) -> var0.lessThan = var1,
var0 -> var0.lessThan,
(var0, var1) -> var0.lessThan = var1.lessThan
)
.add()
.build();
class="kw">private String blockType;
class="kw">private int value = 0;
class="kw">private boolean lessThan = true;
class="kw">public PlacementCountConditionInteraction() {
}
@Override
class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
BlockCounter var4 = var2.getCommandBuffer().getExternalData().getWorld().getChunkStore().getStore().getResource(BlockCounter.getResourceType());
int var5 = var4.getBlockPlacementCount(this.blockType);
if (this.lessThan) {
if (var5 < this.value) {
var2.getState().state = InteractionState.Finished;
} else {
var2.getState().state = InteractionState.Failed;
}
} else if (var5 > this.value) {
var2.getState().state = InteractionState.Finished;
} else {
var2.getState().state = InteractionState.Failed;
}
}
@Nonnull
@Override
class="kw">public WaitForDataFrom getWaitForDataFrom() {
class="kw">return WaitForDataFrom.Server;
}
}