RefillState class

Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.server

Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/server/RefillContainerInteraction.java

Поля (4)

МодификаторыТипИмя
public static final BuilderCodec<RefillContainerInteraction.RefillState> CODEC
protected String[] allowedFluids
protected double durability
protected String transformFluid

Методы (4)

МодификаторыВозвратСигнатура
public String[] getAllowedFluidspublic String[] getAllowedFluids()
public double getDurabilitypublic double getDurability()
public String getTransformFluidpublic String getTransformFluid()
public String toStringpublic String toString()

Исходный код

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class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.server;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.codecs.map.MapCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.math.iterator.BlockIterator;
class="kw">import com.hypixel.hytale.math.util.MathUtil;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionSyncData;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.Fluid;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.FluidTicker;
class="kw">import com.hypixel.hytale.server.core.asset.type.gameplay.WorldConfig;
class="kw">import com.hypixel.hytale.server.core.asset.type.item.config.Item;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.inventory.InventoryComponent;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer;
class="kw">import com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer;
class="kw">import com.hypixel.hytale.server.core.inventory.transaction.ItemStackSlotTransaction;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.ModelComponent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.InteractionConfiguration;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.BlockSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.FluidSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
class="kw">import java.util.Arrays;
class="kw">import java.util.HashMap;
class="kw">import java.util.Map;
class="kw">import java.util.concurrent.atomic.AtomicBoolean;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
class="kw">import org.joml.Vector3d;

class="kw">public class RefillContainerInteraction class="kw">extends SimpleInstantInteraction {
   class="kw">public class="kw">static class="kw">final BuilderCodec<RefillContainerInteraction> CODEC = BuilderCodec.builder(
         RefillContainerInteraction.class, RefillContainerInteraction::new, SimpleInstantInteraction.CODEC
      )
      .documentation("Refills a container item that is currently held.")
      .<Map>appendInherited(
         new KeyedCodec<>("States", new MapCodec<>(RefillContainerInteraction.RefillState.CODEC, HashMap::new)),
         (var0, var1) -> var0.refillStateMap = var1,
         var0 -> var0.refillStateMap,
         (var0, var1) -> var0.refillStateMap = var1.refillStateMap
      )
      .addValidator(Validators.nonNull())
      .add()
      .afterDecode(var0 -> {
         var0.allowedFluidIds = null;
         var0.fluidToState = null;
      })
      .build();
   class="kw">protected Map<String, RefillContainerInteraction.RefillState> refillStateMap;
   @Nullable
   class="kw">protected int[] allowedFluidIds;
   @Nullable
   class="kw">protected Int2ObjectMap<String> fluidToState;

   class="kw">public RefillContainerInteraction() {
   }

   class="kw">protected int[] getAllowedFluidIds() {
      if (this.allowedFluidIds != null) {
         class="kw">return this.allowedFluidIds;
      }

      this.allowedFluidIds = this.refillStateMap
         .values()
         .stream()
         .map(RefillContainerInteraction.RefillState::getAllowedFluids)
         .flatMap(Arrays::stream)
         .mapToInt(var0 -> Fluid.getAssetMap().getIndex(var0))
         .sorted()
         .toArray();
      class="kw">return this.allowedFluidIds;
   }

   class="kw">protected Int2ObjectMap<String> getFluidToState() {
      if (this.fluidToState != null) {
         class="kw">return this.fluidToState;
      }

      this.fluidToState = new Int2ObjectOpenHashMap();
      this.refillStateMap.forEach((var1, var2) -> {
         for (String var6 : var2.getAllowedFluids()) {
            this.fluidToState.put(Fluid.getAssetMap().getIndex(var6), var1);
         }
      });
      class="kw">return this.fluidToState;
   }

   @Override
   class="kw">protected void firstRun(@NonNullDecl InteractionType var1, @NonNullDecl InteractionContext var2, @NonNullDecl CooldownHandler var3) {
      CommandBuffer var4 = var2.getCommandBuffer();
      assert var4 != null;
      InteractionSyncData var5 = var2.getState();
      World var6 = var4.getExternalData().getWorld();
      Ref var7 = var2.getEntity();
      Ref var8 = var2.getTargetEntity();
      if (var8 != null) {
         var2.getState().state = InteractionState.Failed;
      } else {
         Player var9 = var4.getComponent(var7, Player.getComponentType());
         if (var9 == null) {
            var5.state = InteractionState.Failed;
         } else {
            TransformComponent var10 = var4.getComponent(var7, TransformComponent.getComponentType());
            if (var10 == null) {
               var5.state = InteractionState.Failed;
            } else {
               HeadRotation var11 = var4.getComponent(var7, HeadRotation.getComponentType());
               if (var11 == null) {
                  var5.state = InteractionState.Failed;
               } else {
                  ModelComponent var12 = var4.getComponent(var7, ModelComponent.getComponentType());
                  if (var12 == null) {
                     var5.state = InteractionState.Failed;
                  } else {
                     ItemStack var13 = var2.getHeldItem();
                     if (var13 == null) {
                        var5.state = InteractionState.Failed;
                     } else {
                        WorldConfig var14 = var6.getGameplayConfig().getWorldConfig();
                        if (!var14.isBlockPlacementAllowed()) {
                           var5.state = InteractionState.Failed;
                        } else {
                           CombinedItemContainer var15 = InventoryComponent.getCombined(var4, var7, InventoryComponent.HOTBAR_FIRST);
                           InteractionConfiguration var16 = var13.getItem().getInteractionConfig();
                           float var17 = var16.getUseDistance(var9.getGameMode());
                           Vector3d var18 = new Vector3d(var10.getPosition());
                           var18.y = var18.y + var12.getModel().getEyeHeight(var7, var4);
                           Vector3d var19 = var11.getDirection();
                           Vector3d var20 = new Vector3d(var18).add(var19.mul(var17));
                           AtomicBoolean var21 = new AtomicBoolean(false);
                           BlockIterator.iterateFromTo(var18, var20, (var8x, var9x, var10x, var11x, var13x, var15x, var17x, var19x, var21x) -> {
                              Ref var23 = var6.getChunkStore().getChunkSectionReferenceAtBlock(var8x, var9x, var10x);
                              if (var23 == null) {
                                 class="kw">return true;
                              }

                              BlockSection var24 = var23.getStore().getComponent(var23, BlockSection.getComponentType());
                              if (var24 == null) {
                                 class="kw">return true;
                              }

                              if (FluidTicker.isSolid(BlockType.getAssetMap().getAsset(var24.get(var8x, var9x, var10x)))) {
                                 var5.state = InteractionState.Failed;
                                 class="kw">return false;
                              }

                              FluidSection var25 = var23.getStore().getComponent(var23, FluidSection.getComponentType());
                              if (var25 == null) {
                                 class="kw">return true;
                              }

                              int var26 = var25.getFluidId(var8x, var9x, var10x);
                              int[] var27 = this.getAllowedFluidIds();
                              if (var27 != null && Arrays.binarySearch(var27, var26) < 0) {
                                 var5.state = InteractionState.Failed;
                                 class="kw">return true;
                              }

                              String var28 = (String)this.getFluidToState().get(var26);
                              if (var28 == null) {
                                 var5.state = InteractionState.Failed;
                                 class="kw">return false;
                              }

                              ItemStack var29 = var2.getHeldItem();
                              Item var30 = var29.getItem().getItemForState(var28);
                              if (var30 == null) {
                                 var5.state = InteractionState.Failed;
                                 class="kw">return false;
                              }

                              RefillContainerInteraction.RefillState var31 = this.refillStateMap.get(var28);
                              if (var30.getId().equals(var29.getItemId())) {
                                 if (var31 != null) {
                                    double var32 = MathUtil.maxValue(var31.durability, var29.getMaxDurability());
                                    if (var32 <= var29.getDurability()) {
                                       var5.state = InteractionState.Failed;
                                       class="kw">return false;
                                    }

                                    ItemStack var34 = var29.withIncreasedDurability(var32);
                                    ItemStackSlotTransaction var35 = var2.getHeldItemContainer().setItemStackForSlot(var2.getHeldItemSlot(), var34);
                                    if (!var35.succeeded()) {
                                       var5.state = InteractionState.Failed;
                                       class="kw">return false;
                                    }

                                    var2.setHeldItem(var34);
                                    var21.set(true);
                                 }
                              } else {
                                 ItemStackSlotTransaction var36 = var2.getHeldItemContainer().removeItemStackFromSlot(var2.getHeldItemSlot(), var29, 1);
                                 if (!var36.succeeded()) {
                                    var5.state = InteractionState.Failed;
                                    class="kw">return false;
                                 }

                                 ItemStack var33 = new ItemStack(var30.getId(), 1);
                                 if (var31 != null && var31.durability > 0.0) {
                                    var33 = var33.withDurability(var31.durability);
                                 }

                                 if (var29.getQuantity() == 1) {
                                    ItemStackSlotTransaction var39 = var2.getHeldItemContainer().setItemStackForSlot(var2.getHeldItemSlot(), var33);
                                    if (!var39.succeeded()) {
                                       var5.state = InteractionState.Failed;
                                       class="kw">return false;
                                    }

                                    var2.setHeldItem(var33);
                                 } else {
                                    SimpleItemContainer.addOrDropItemStack(var4, var7, var15, var33);
                                    var2.setHeldItem(var2.getHeldItemContainer().getItemStack(var2.getHeldItemSlot()));
                                 }
                              }

                              if (var31 != null && var31.getTransformFluid() != null) {
                                 int var37 = Fluid.getFluidIdOrUnknown(var31.getTransformFluid(), "Unknown fluid %s", var31.getTransformFluid());
                                 boolean var38 = var25.setFluid(var8x, var9x, var10x, var37, (byte)Fluid.getAssetMap().getAsset(var37).getMaxFluidLevel());
                                 if (!var38) {
                                    var5.state = InteractionState.Failed;
                                 }

                                 var6.performBlockUpdate(var8x, var9x, var10x);
                                 var21.set(true);
                              }

                              class="kw">return false;
                           });
                           if (!var21.get()) {
                              var2.getState().state = InteractionState.Failed;
                           }
                        }
                     }
                  }
               }
            }
         }
      }
   }

   @Nonnull
   @Override
   class="kw">public String toString() {
      class="kw">return "RefillContainerInteraction{refillStateMap="
         + this.refillStateMap
         + ", allowedFluidIds="
         + Arrays.toString(this.allowedFluidIds)
         + ", fluidToState="
         + this.fluidToState
         + "} "
         + super.toString();
   }

   class="kw">protected class="kw">static class RefillState {
      class="kw">public class="kw">static class="kw">final BuilderCodec<RefillContainerInteraction.RefillState> CODEC = BuilderCodec.builder(
            RefillContainerInteraction.RefillState.class, RefillContainerInteraction.RefillState::new
         )
         .append(
            new KeyedCodec<>("AllowedFluids", new ArrayCodec<>(Codec.STRING, String[]::new)),
            (var0, var1) -> var0.allowedFluids = var1,
            var0 -> var0.allowedFluids
         )
         .addValidator(Validators.nonNull())
         .add()
         .addField(new KeyedCodec<>("TransformFluid", Codec.STRING), (var0, var1) -> var0.transformFluid = var1, var0 -> var0.transformFluid)
         .addField(new KeyedCodec<>("Durability", Codec.DOUBLE), (var0, var1) -> var0.durability = var1, var0 -> var0.durability)
         .build();
      class="kw">protected String[] allowedFluids;
      class="kw">protected String transformFluid;
      class="kw">protected double durability = -1.0;

      class="kw">protected RefillState() {
      }

      class="kw">public String[] getAllowedFluids() {
         class="kw">return this.allowedFluids;
      }

      class="kw">public String getTransformFluid() {
         class="kw">return this.transformFluid;
      }

      class="kw">public double getDurability() {
         class="kw">return this.durability;
      }

      @Nonnull
      @Override
      class="kw">public String toString() {
         class="kw">return "RefillState{allowedFluids="
            + Arrays.toString(this.allowedFluids)
            + ", transformFluid='"
            + this.transformFluid
            + "', durability="
            + this.durability
            + "}";
      }
   }
}