RefillState class
Пакет: com.hypixel.hytale.server.core.modules.interaction.interaction.config.server
Файл: com/hypixel/hytale/server/core/modules/interaction/interaction/config/server/RefillContainerInteraction.java
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
|
public static final BuilderCodec<RefillContainerInteraction.RefillState> |
CODEC |
|
protected String[] |
allowedFluids |
|
protected double |
durability |
|
protected String |
transformFluid |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
public String[] |
getAllowedFluidspublic String[] getAllowedFluids() |
|
public double |
getDurabilitypublic double getDurability() |
|
public String |
getTransformFluidpublic String getTransformFluid() |
|
public String |
toStringpublic String toString() |
Исходный код
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class="kw">package com.hypixel.hytale.server.core.modules.interaction.interaction.config.server;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.codecs.map.MapCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.math.iterator.BlockIterator;
class="kw">import com.hypixel.hytale.math.util.MathUtil;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionSyncData;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.Fluid;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.FluidTicker;
class="kw">import com.hypixel.hytale.server.core.asset.type.gameplay.WorldConfig;
class="kw">import com.hypixel.hytale.server.core.asset.type.item.config.Item;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.inventory.InventoryComponent;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer;
class="kw">import com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer;
class="kw">import com.hypixel.hytale.server.core.inventory.transaction.ItemStackSlotTransaction;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.ModelComponent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.InteractionConfiguration;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.BlockSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.FluidSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
class="kw">import java.util.Arrays;
class="kw">import java.util.HashMap;
class="kw">import java.util.Map;
class="kw">import java.util.concurrent.atomic.AtomicBoolean;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
class="kw">import org.joml.Vector3d;
class="kw">public class RefillContainerInteraction class="kw">extends SimpleInstantInteraction {
class="kw">public class="kw">static class="kw">final BuilderCodec<RefillContainerInteraction> CODEC = BuilderCodec.builder(
RefillContainerInteraction.class, RefillContainerInteraction::new, SimpleInstantInteraction.CODEC
)
.documentation("Refills a container item that is currently held.")
.<Map>appendInherited(
new KeyedCodec<>("States", new MapCodec<>(RefillContainerInteraction.RefillState.CODEC, HashMap::new)),
(var0, var1) -> var0.refillStateMap = var1,
var0 -> var0.refillStateMap,
(var0, var1) -> var0.refillStateMap = var1.refillStateMap
)
.addValidator(Validators.nonNull())
.add()
.afterDecode(var0 -> {
var0.allowedFluidIds = null;
var0.fluidToState = null;
})
.build();
class="kw">protected Map<String, RefillContainerInteraction.RefillState> refillStateMap;
@Nullable
class="kw">protected int[] allowedFluidIds;
@Nullable
class="kw">protected Int2ObjectMap<String> fluidToState;
class="kw">public RefillContainerInteraction() {
}
class="kw">protected int[] getAllowedFluidIds() {
if (this.allowedFluidIds != null) {
class="kw">return this.allowedFluidIds;
}
this.allowedFluidIds = this.refillStateMap
.values()
.stream()
.map(RefillContainerInteraction.RefillState::getAllowedFluids)
.flatMap(Arrays::stream)
.mapToInt(var0 -> Fluid.getAssetMap().getIndex(var0))
.sorted()
.toArray();
class="kw">return this.allowedFluidIds;
}
class="kw">protected Int2ObjectMap<String> getFluidToState() {
if (this.fluidToState != null) {
class="kw">return this.fluidToState;
}
this.fluidToState = new Int2ObjectOpenHashMap();
this.refillStateMap.forEach((var1, var2) -> {
for (String var6 : var2.getAllowedFluids()) {
this.fluidToState.put(Fluid.getAssetMap().getIndex(var6), var1);
}
});
class="kw">return this.fluidToState;
}
@Override
class="kw">protected void firstRun(@NonNullDecl InteractionType var1, @NonNullDecl InteractionContext var2, @NonNullDecl CooldownHandler var3) {
CommandBuffer var4 = var2.getCommandBuffer();
assert var4 != null;
InteractionSyncData var5 = var2.getState();
World var6 = var4.getExternalData().getWorld();
Ref var7 = var2.getEntity();
Ref var8 = var2.getTargetEntity();
if (var8 != null) {
var2.getState().state = InteractionState.Failed;
} else {
Player var9 = var4.getComponent(var7, Player.getComponentType());
if (var9 == null) {
var5.state = InteractionState.Failed;
} else {
TransformComponent var10 = var4.getComponent(var7, TransformComponent.getComponentType());
if (var10 == null) {
var5.state = InteractionState.Failed;
} else {
HeadRotation var11 = var4.getComponent(var7, HeadRotation.getComponentType());
if (var11 == null) {
var5.state = InteractionState.Failed;
} else {
ModelComponent var12 = var4.getComponent(var7, ModelComponent.getComponentType());
if (var12 == null) {
var5.state = InteractionState.Failed;
} else {
ItemStack var13 = var2.getHeldItem();
if (var13 == null) {
var5.state = InteractionState.Failed;
} else {
WorldConfig var14 = var6.getGameplayConfig().getWorldConfig();
if (!var14.isBlockPlacementAllowed()) {
var5.state = InteractionState.Failed;
} else {
CombinedItemContainer var15 = InventoryComponent.getCombined(var4, var7, InventoryComponent.HOTBAR_FIRST);
InteractionConfiguration var16 = var13.getItem().getInteractionConfig();
float var17 = var16.getUseDistance(var9.getGameMode());
Vector3d var18 = new Vector3d(var10.getPosition());
var18.y = var18.y + var12.getModel().getEyeHeight(var7, var4);
Vector3d var19 = var11.getDirection();
Vector3d var20 = new Vector3d(var18).add(var19.mul(var17));
AtomicBoolean var21 = new AtomicBoolean(false);
BlockIterator.iterateFromTo(var18, var20, (var8x, var9x, var10x, var11x, var13x, var15x, var17x, var19x, var21x) -> {
Ref var23 = var6.getChunkStore().getChunkSectionReferenceAtBlock(var8x, var9x, var10x);
if (var23 == null) {
class="kw">return true;
}
BlockSection var24 = var23.getStore().getComponent(var23, BlockSection.getComponentType());
if (var24 == null) {
class="kw">return true;
}
if (FluidTicker.isSolid(BlockType.getAssetMap().getAsset(var24.get(var8x, var9x, var10x)))) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
FluidSection var25 = var23.getStore().getComponent(var23, FluidSection.getComponentType());
if (var25 == null) {
class="kw">return true;
}
int var26 = var25.getFluidId(var8x, var9x, var10x);
int[] var27 = this.getAllowedFluidIds();
if (var27 != null && Arrays.binarySearch(var27, var26) < 0) {
var5.state = InteractionState.Failed;
class="kw">return true;
}
String var28 = (String)this.getFluidToState().get(var26);
if (var28 == null) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
ItemStack var29 = var2.getHeldItem();
Item var30 = var29.getItem().getItemForState(var28);
if (var30 == null) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
RefillContainerInteraction.RefillState var31 = this.refillStateMap.get(var28);
if (var30.getId().equals(var29.getItemId())) {
if (var31 != null) {
double var32 = MathUtil.maxValue(var31.durability, var29.getMaxDurability());
if (var32 <= var29.getDurability()) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
ItemStack var34 = var29.withIncreasedDurability(var32);
ItemStackSlotTransaction var35 = var2.getHeldItemContainer().setItemStackForSlot(var2.getHeldItemSlot(), var34);
if (!var35.succeeded()) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
var2.setHeldItem(var34);
var21.set(true);
}
} else {
ItemStackSlotTransaction var36 = var2.getHeldItemContainer().removeItemStackFromSlot(var2.getHeldItemSlot(), var29, 1);
if (!var36.succeeded()) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
ItemStack var33 = new ItemStack(var30.getId(), 1);
if (var31 != null && var31.durability > 0.0) {
var33 = var33.withDurability(var31.durability);
}
if (var29.getQuantity() == 1) {
ItemStackSlotTransaction var39 = var2.getHeldItemContainer().setItemStackForSlot(var2.getHeldItemSlot(), var33);
if (!var39.succeeded()) {
var5.state = InteractionState.Failed;
class="kw">return false;
}
var2.setHeldItem(var33);
} else {
SimpleItemContainer.addOrDropItemStack(var4, var7, var15, var33);
var2.setHeldItem(var2.getHeldItemContainer().getItemStack(var2.getHeldItemSlot()));
}
}
if (var31 != null && var31.getTransformFluid() != null) {
int var37 = Fluid.getFluidIdOrUnknown(var31.getTransformFluid(), "Unknown fluid %s", var31.getTransformFluid());
boolean var38 = var25.setFluid(var8x, var9x, var10x, var37, (byte)Fluid.getAssetMap().getAsset(var37).getMaxFluidLevel());
if (!var38) {
var5.state = InteractionState.Failed;
}
var6.performBlockUpdate(var8x, var9x, var10x);
var21.set(true);
}
class="kw">return false;
});
if (!var21.get()) {
var2.getState().state = InteractionState.Failed;
}
}
}
}
}
}
}
}
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "RefillContainerInteraction{refillStateMap="
+ this.refillStateMap
+ ", allowedFluidIds="
+ Arrays.toString(this.allowedFluidIds)
+ ", fluidToState="
+ this.fluidToState
+ "} "
+ super.toString();
}
class="kw">protected class="kw">static class RefillState {
class="kw">public class="kw">static class="kw">final BuilderCodec<RefillContainerInteraction.RefillState> CODEC = BuilderCodec.builder(
RefillContainerInteraction.RefillState.class, RefillContainerInteraction.RefillState::new
)
.append(
new KeyedCodec<>("AllowedFluids", new ArrayCodec<>(Codec.STRING, String[]::new)),
(var0, var1) -> var0.allowedFluids = var1,
var0 -> var0.allowedFluids
)
.addValidator(Validators.nonNull())
.add()
.addField(new KeyedCodec<>("TransformFluid", Codec.STRING), (var0, var1) -> var0.transformFluid = var1, var0 -> var0.transformFluid)
.addField(new KeyedCodec<>("Durability", Codec.DOUBLE), (var0, var1) -> var0.durability = var1, var0 -> var0.durability)
.build();
class="kw">protected String[] allowedFluids;
class="kw">protected String transformFluid;
class="kw">protected double durability = -1.0;
class="kw">protected RefillState() {
}
class="kw">public String[] getAllowedFluids() {
class="kw">return this.allowedFluids;
}
class="kw">public String getTransformFluid() {
class="kw">return this.transformFluid;
}
class="kw">public double getDurability() {
class="kw">return this.durability;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "RefillState{allowedFluids="
+ Arrays.toString(this.allowedFluids)
+ ", transformFluid='"
+ this.transformFluid
+ "', durability="
+ this.durability
+ "}";
}
}
}