PrefabBufferBlockEntry class
Пакет: com.hypixel.hytale.server.core.prefab.selection.buffer.impl
Файл: com/hypixel/hytale/server/core/prefab/selection/buffer/impl/PrefabBufferBlockEntry.java
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
PrefabBufferBlockEntry[] |
EMPTY_ARRAY |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
this this(var1, 0, "Empty") |
abstract |
|
this this(var1, var2, var3, 1.0F) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.prefab.selection.buffer.impl;
class="kw">import com.hypixel.hytale.component.Holder;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import javax.annotation.Nullable;
class="kw">public class PrefabBufferBlockEntry {
class="kw">public class="kw">static class="kw">final PrefabBufferBlockEntry[] EMPTY_ARRAY = new PrefabBufferBlockEntry[0];
class="kw">public class="kw">final int y;
class="kw">public String blockTypeKey;
class="kw">public int blockId;
class="kw">public float chance;
@Nullable
class="kw">public Holder<ChunkStore> state;
class="kw">public int fluidId;
class="kw">public byte fluidLevel;
class="kw">public byte supportValue;
class="kw">public int filler;
class="kw">public int rotation;
class="kw">public PrefabBufferBlockEntry(int var1) {
this(var1, 0, "Empty");
}
class="kw">public PrefabBufferBlockEntry(int var1, int var2, String var3) {
this(var1, var2, var3, 1.0F);
}
class="kw">public PrefabBufferBlockEntry(int var1, int var2, String var3, float var4) {
this(var1, var2, var3, var4, null, 0, (byte)0, (byte)0, 0, 0);
}
class="kw">public PrefabBufferBlockEntry(
int var1, int var2, String var3, float var4, @Nullable Holder<ChunkStore> var5, int var6, byte var7, byte var8, int var9, int var10
) {
this.y = var1;
this.blockId = var2;
this.blockTypeKey = var3;
this.chance = var4;
this.state = var5;
this.fluidId = var6;
this.fluidLevel = var7;
this.supportValue = var8;
this.rotation = var9;
this.filler = var10;
}
}