Anchor class

Пакет: com.hypixel.hytale.server.core.ui

Файл: com/hypixel/hytale/server/core/ui/Anchor.java

Поля (1)

МодификаторыТипИмя
final BuilderCodec<Anchor> CODEC

Методы (11)

МодификаторыВозвратСигнатура
public void setBottomvoid setBottom(Value<Integer> var1)
public void setFullvoid setFull(Value<Integer> var1)
public void setHeightvoid setHeight(Value<Integer> var1)
public void setHorizontalvoid setHorizontal(Value<Integer> var1)
public void setLeftvoid setLeft(Value<Integer> var1)
public void setMaxWidthvoid setMaxWidth(Value<Integer> var1)
public void setMinWidthvoid setMinWidth(Value<Integer> var1)
public void setRightvoid setRight(Value<Integer> var1)
public void setTopvoid setTop(Value<Integer> var1)
public void setVerticalvoid setVertical(Value<Integer> var1)
public void setWidthvoid setWidth(Value<Integer> var1)

Исходный код

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class="kw">package com.hypixel.hytale.server.core.ui;

class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;

class="kw">public class Anchor {
   class="kw">public class="kw">static class="kw">final BuilderCodec<Anchor> CODEC = BuilderCodec.builder(Anchor.class, Anchor::new)
      .addField(new KeyedCodec<>("Left", ValueCodec.INTEGER), (var0, var1) -> var0.left = var1, var0 -> var0.left)
      .addField(new KeyedCodec<>("Right", ValueCodec.INTEGER), (var0, var1) -> var0.right = var1, var0 -> var0.right)
      .addField(new KeyedCodec<>("Top", ValueCodec.INTEGER), (var0, var1) -> var0.top = var1, var0 -> var0.top)
      .addField(new KeyedCodec<>("Bottom", ValueCodec.INTEGER), (var0, var1) -> var0.bottom = var1, var0 -> var0.bottom)
      .addField(new KeyedCodec<>("Height", ValueCodec.INTEGER), (var0, var1) -> var0.height = var1, var0 -> var0.height)
      .addField(new KeyedCodec<>("Full", ValueCodec.INTEGER), (var0, var1) -> var0.full = var1, var0 -> var0.full)
      .addField(new KeyedCodec<>("Horizontal", ValueCodec.INTEGER), (var0, var1) -> var0.horizontal = var1, var0 -> var0.horizontal)
      .addField(new KeyedCodec<>("Vertical", ValueCodec.INTEGER), (var0, var1) -> var0.vertical = var1, var0 -> var0.vertical)
      .addField(new KeyedCodec<>("Width", ValueCodec.INTEGER), (var0, var1) -> var0.width = var1, var0 -> var0.width)
      .addField(new KeyedCodec<>("MinWidth", ValueCodec.INTEGER), (var0, var1) -> var0.minWidth = var1, var0 -> var0.minWidth)
      .addField(new KeyedCodec<>("MaxWidth", ValueCodec.INTEGER), (var0, var1) -> var0.maxWidth = var1, var0 -> var0.maxWidth)
      .build();
   class="kw">private Value<Integer> left;
   class="kw">private Value<Integer> right;
   class="kw">private Value<Integer> top;
   class="kw">private Value<Integer> bottom;
   class="kw">private Value<Integer> height;
   class="kw">private Value<Integer> full;
   class="kw">private Value<Integer> horizontal;
   class="kw">private Value<Integer> vertical;
   class="kw">private Value<Integer> width;
   class="kw">private Value<Integer> minWidth;
   class="kw">private Value<Integer> maxWidth;

   class="kw">public Anchor() {
   }

   class="kw">public void setLeft(Value<Integer> var1) {
      this.left = var1;
   }

   class="kw">public void setRight(Value<Integer> var1) {
      this.right = var1;
   }

   class="kw">public void setTop(Value<Integer> var1) {
      this.top = var1;
   }

   class="kw">public void setBottom(Value<Integer> var1) {
      this.bottom = var1;
   }

   class="kw">public void setHeight(Value<Integer> var1) {
      this.height = var1;
   }

   class="kw">public void setFull(Value<Integer> var1) {
      this.full = var1;
   }

   class="kw">public void setHorizontal(Value<Integer> var1) {
      this.horizontal = var1;
   }

   class="kw">public void setVertical(Value<Integer> var1) {
      this.vertical = var1;
   }

   class="kw">public void setWidth(Value<Integer> var1) {
      this.width = var1;
   }

   class="kw">public void setMinWidth(Value<Integer> var1) {
      this.minWidth = var1;
   }

   class="kw">public void setMaxWidth(Value<Integer> var1) {
      this.maxWidth = var1;
   }
}