ConnectedBlockOutput class
Пакет: com.hypixel.hytale.server.core.universe.world.connectedblocks.builtin
Файл: com/hypixel/hytale/server/core/universe/world/connectedblocks/builtin/ConnectedBlockOutput.java
Поля (9)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<ConnectedBlockOutput> |
CODEC |
|
String |
var3 |
|
|
var3 |
|
|
var3 |
|
|
var3 |
|
BlockType |
var4 |
|
String |
var5 |
|
BlockType |
var6 |
|
int |
var7 |
Методы (6)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(var3 == null) |
|
|
if if(var4 == null) |
|
|
if if(this.state != null) |
|
|
if if(var3 == null) |
|
|
if if(var7 == Integer.MIN_VALUE) |
public |
int |
resolveint resolve(BlockType var1, BlockTypeAssetMap<String, BlockType> var2) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.universe.world.connectedblocks.builtin;
class="kw">import com.hypixel.hytale.assetstore.map.BlockTypeAssetMap;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
class="kw">public class ConnectedBlockOutput {
class="kw">public class="kw">static class="kw">final BuilderCodec<ConnectedBlockOutput> CODEC = BuilderCodec.builder(ConnectedBlockOutput.class, ConnectedBlockOutput::new)
.append(new KeyedCodec<>("State", Codec.STRING), (var0, var1) -> var0.state = var1, var0 -> var0.state)
.documentation("An optional state definition to apply to the base block type")
.add()
.<String>append(new KeyedCodec<>("Block", Codec.STRING), (var0, var1) -> var0.blockTypeKey = var1, var0 -> var0.blockTypeKey)
.documentation("An optional block ID to use instead of the base block type")
.add()
.build();
class="kw">protected String state;
class="kw">protected String blockTypeKey;
class="kw">protected ConnectedBlockOutput() {
}
class="kw">public int resolve(BlockType var1, BlockTypeAssetMap<String, BlockType> var2) {
String var3 = this.blockTypeKey;
if (var3 == null) {
var3 = var1.getId();
}
BlockType var4 = var2.getAsset(var3);
if (var4 == null) {
class="kw">return -1;
}
if (this.state != null) {
String var5 = var4.getDefaultStateKey();
BlockType var6 = var5 == null ? var4 : BlockType.getAssetMap().getAsset(var5);
if ("class="kw">default".equals(this.state)) {
var3 = var6.getId();
} else {
var3 = var6.getBlockKeyForState(this.state);
}
if (var3 == null) {
class="kw">return -1;
}
}
int var7 = var2.getIndex(var3);
if (var7 == Integer.MIN_VALUE) {
class="kw">return -1;
}
this.blockTypeKey = var3;
class="kw">return var7;
}
}