BlockRotationConfig class

Пакет: com.hypixel.hytale.server.core.universe.world.connectedblocks.config

Файл: com/hypixel/hytale/server/core/universe/world/connectedblocks/config/BlockRotationConfig.java

Поля (1)

МодификаторыТипИмя
final BuilderCodec<BlockRotationConfig> CODEC

Исходный код

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class="kw">package com.hypixel.hytale.server.core.universe.world.connectedblocks.config;

class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.schema.metadata.ui.UIDisplayMode;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple;
class="kw">import javax.annotation.Nonnull;

class="kw">public class BlockRotationConfig {
   class="kw">public class="kw">static class="kw">final BuilderCodec<BlockRotationConfig> CODEC = BuilderCodec.<BlockRotationConfig>builder(BlockRotationConfig.class, BlockRotationConfig::new)
      .metadata(UIDisplayMode.COMPACT)
      .append(new KeyedCodec<>("Yaw", Rotation.CODEC), (var0, var1) -> var0.yaw = var1, var0 -> var0.yaw == Rotation.None ? null : var0.yaw)
      .add()
      .append(new KeyedCodec<>("Pitch", Rotation.CODEC), (var0, var1) -> var0.pitch = var1, var0 -> var0.pitch == Rotation.None ? null : var0.pitch)
      .add()
      .append(new KeyedCodec<>("Roll", Rotation.CODEC), (var0, var1) -> var0.roll = var1, var0 -> var0.roll == Rotation.None ? null : var0.roll)
      .add()
      .build();
   @Nonnull
   class="kw">private Rotation yaw = Rotation.None;
   @Nonnull
   class="kw">private Rotation pitch = Rotation.None;
   @Nonnull
   class="kw">private Rotation roll = Rotation.None;

   class="kw">private BlockRotationConfig() {
   }

   class="kw">public BlockRotationConfig(RotationTuple var1) {
      this.yaw = var1.yaw();
      this.pitch = var1.pitch();
      this.roll = var1.roll();
   }

   @Nonnull
   class="kw">public RotationTuple toRotationTuple() {
      class="kw">return RotationTuple.of(this.yaw, this.pitch, this.roll);
   }
}