ConnectedBlockAndRule class
Пакет: com.hypixel.hytale.server.core.universe.world.connectedblocks.config.rule
Файл: com/hypixel/hytale/server/core/universe/world/connectedblocks/config/rule/ConnectedBlockAndRule.java
extends: ConnectedBlockRule
Поля (2)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<ConnectedBlockAndRule> |
CODEC |
|
AndConnectedBlockRule |
var1 |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
for for(ConnectedBlockRule var5 : this.rules) |
|
|
for for(int var2 = 0; var2 < this.rules.length; var2++) |
|
|
if if(this.rules == null) |
|
|
if if(this.rules != null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.universe.world.connectedblocks.config.rule;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.AndConnectedBlockRule;
class="kw">public class ConnectedBlockAndRule class="kw">extends ConnectedBlockRule {
class="kw">public class="kw">static class="kw">final BuilderCodec<ConnectedBlockAndRule> CODEC = BuilderCodec.builder(ConnectedBlockAndRule.class, ConnectedBlockAndRule::new)
.append(
new KeyedCodec<>("Rules", new ArrayCodec<>(ConnectedBlockRule.CODEC, ConnectedBlockRule[]::new), true),
(var0, var1) -> var0.rules = var1,
var0 -> var0.rules
)
.addValidator(Validators.nonNull())
.add()
.build();
class="kw">private ConnectedBlockRule[] rules;
class="kw">public ConnectedBlockAndRule() {
}
@Override
class="kw">public boolean check(ConnectedBlockRule.Context var1) {
if (this.rules == null) {
class="kw">return true;
}
for (ConnectedBlockRule var5 : this.rules) {
if (var5 != null && !var5.check(var1)) {
class="kw">return false;
}
}
class="kw">return true;
}
@Override
class="kw">public com.hypixel.hytale.protocol.ConnectedBlockRule toPacket() {
AndConnectedBlockRule var1 = new AndConnectedBlockRule();
if (this.rules != null) {
var1.rules = new com.hypixel.hytale.protocol.ConnectedBlockRule[this.rules.length];
for (int var2 = 0; var2 < this.rules.length; var2++) {
var1.rules[var2] = this.rules[var2] == null ? null : this.rules[var2].toPacket();
}
}
class="kw">return var1;
}
}