VoidWorldGen class

Пакет: com.hypixel.hytale.server.core.universe.world.worldgen.provider

Файл: com/hypixel/hytale/server/core/universe/world/worldgen/provider/VoidWorldGenProvider.java

implements: IWorldGen

Поля (6)

МодификаторыТипИмя
private final int environmentId
private final int tintId
int var3
String var4
int var5
GeneratedBlockChunk var8

Методы (8)

МодификаторыВозвратСигнатура
abstract throw new WorldGenLoadExceptionthrow new WorldGenLoadException("Unknown key! " + var4)
for for(int var9 = 0; var9 < 32; var9++)
for for(int var10 = 0; var10 < 32; var10++)
public CompletableFuture<GeneratedChunk> generatepublic CompletableFuture<GeneratedChunk> generate(int var1, long var2, int var4, int var5, LongPredicate var6, Long2FloatFunction var7)
public Transform[] getSpawnPointspublic Transform[] getSpawnPoints(int var1)
public WorldGenTimingsCollector getTimingspublic WorldGenTimingsCollector getTimings()
if if(var5 == Integer.MIN_VALUE)
if if(this.environmentId != 0)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.core.universe.world.worldgen.provider;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.math.vector.Transform;
class="kw">import com.hypixel.hytale.protocol.Color;
class="kw">import com.hypixel.hytale.server.core.asset.type.environment.config.Environment;
class="kw">import com.hypixel.hytale.server.core.asset.util.ColorParseUtil;
class="kw">import com.hypixel.hytale.server.core.codec.ProtocolCodecs;
class="kw">import com.hypixel.hytale.server.core.universe.world.worldgen.GeneratedBlockChunk;
class="kw">import com.hypixel.hytale.server.core.universe.world.worldgen.GeneratedChunk;
class="kw">import com.hypixel.hytale.server.core.universe.world.worldgen.GeneratedEntityChunk;
class="kw">import com.hypixel.hytale.server.core.universe.world.worldgen.IWorldGen;
class="kw">import com.hypixel.hytale.server.core.universe.world.worldgen.WorldGenLoadException;
class="kw">import com.hypixel.hytale.server.core.universe.world.worldgen.WorldGenTimingsCollector;
class="kw">import it.unimi.dsi.fastutil.longs.Long2FloatFunction;
class="kw">import java.util.concurrent.CompletableFuture;
class="kw">import java.util.function.LongPredicate;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class VoidWorldGenProvider class="kw">implements IWorldGenProvider {
   class="kw">public class="kw">static class="kw">final String ID = "Void";
   class="kw">public class="kw">static class="kw">final BuilderCodec<VoidWorldGenProvider> CODEC = BuilderCodec.<VoidWorldGenProvider>builder(
         VoidWorldGenProvider.class, VoidWorldGenProvider::new
      )
      .documentation("A world generation provider that does not generate any blocks.")
      .<Color>append(new KeyedCodec<>("Tint", ProtocolCodecs.COLOR), (var0, var1) -> var0.tint = var1, var0 -> var0.tint)
      .documentation("The tint to set for all chunks that are generated.")
      .add()
      .<String>append(new KeyedCodec<>("Environment", Codec.STRING), (var0, var1) -> var0.environment = var1, var0 -> var0.environment)
      .documentation("The environment to set for every column in generated chunks.")
      .addValidator(Environment.VALIDATOR_CACHE.getValidator())
      .add()
      .build();
   class="kw">private Color tint;
   class="kw">private String environment;

   class="kw">public VoidWorldGenProvider() {
   }

   class="kw">public VoidWorldGenProvider(Color var1, String var2) {
      this.tint = var1;
      this.environment = var2;
   }

   @Nonnull
   @Override
   class="kw">public IWorldGen getGenerator() class="kw">throws WorldGenLoadException {
      int var1 = this.tint == null ? 0 : ColorParseUtil.colorToARGBInt(this.tint);
      String var2 = this.environment != null ? this.environment : "Default";
      int var3 = Environment.getAssetMap().getIndex(var2);
      if (var3 == Integer.MIN_VALUE) {
         throw new WorldGenLoadException("Unknown key! " + var2);
      } else {
         class="kw">return new VoidWorldGenProvider.VoidWorldGen(var1, var3);
      }
   }

   @Nonnull
   @Override
   class="kw">public String toString() {
      class="kw">return "VoidWorldGenProvider{environment='" + this.environment + "'}";
   }

   class="kw">public class="kw">static class VoidWorldGen class="kw">implements IWorldGen {
      class="kw">private class="kw">final int tintId;
      class="kw">private class="kw">final int environmentId;

      class="kw">public VoidWorldGen() {
         this.tintId = 0;
         this.environmentId = 0;
      }

      class="kw">public VoidWorldGen(@Nullable Color var1, @Nullable String var2) class="kw">throws WorldGenLoadException {
         int var3 = var1 == null ? 0 : ColorParseUtil.colorToARGBInt(var1);
         this.tintId = var3;
         String var4 = var2 != null ? var2 : "Default";
         int var5 = Environment.getAssetMap().getIndex(var4);
         if (var5 == Integer.MIN_VALUE) {
            throw new WorldGenLoadException("Unknown key! " + var4);
         }

         this.environmentId = var5;
      }

      class="kw">public VoidWorldGen(int var1, int var2) {
         this.tintId = var1;
         this.environmentId = var2;
      }

      @Nullable
      @Override
      class="kw">public WorldGenTimingsCollector getTimings() {
         class="kw">return null;
      }

      @Nonnull
      @Override
      class="kw">public Transform[] getSpawnPoints(int var1) {
         class="kw">return new Transform[]{new Transform(0.0, 1.0, 0.0)};
      }

      @Nonnull
      @Override
      class="kw">public CompletableFuture<GeneratedChunk> generate(int var1, long var2, int var4, int var5, LongPredicate var6, Long2FloatFunction var7) {
         GeneratedBlockChunk var8 = new GeneratedBlockChunk(var2, var4, var5);

         for (int var9 = 0; var9 < 32; var9++) {
            for (int var10 = 0; var10 < 32; var10++) {
               if (this.environmentId != 0) {
                  var8.setEnvironmentColumn(var9, var10, this.environmentId);
               }

               var8.setTint(var9, var10, this.tintId);
            }
         }

         class="kw">return CompletableFuture.completedFuture(new GeneratedChunk(var8, new GeneratedEntityChunk(), GeneratedChunk.makeSections()));
      }
   }
}