ActionFlockState class

Пакет: com.hypixel.hytale.server.flock.corecomponents

Файл: com/hypixel/hytale/server/flock/corecomponents/ActionFlockState.java

extends: ActionBase

Поля (2)

МодификаторыТипИмя
final String state
String[] var3

Методы (1)

МодификаторыВозвратСигнатура
abstract super super(var1)

Исходный код

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class="kw">package com.hypixel.hytale.server.flock.corecomponents;

class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.flock.corecomponents.builders.BuilderActionFlockState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.ActionBase;
class="kw">import com.hypixel.hytale.server.npc.instructions.ExecutionSupport;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class ActionFlockState class="kw">extends ActionBase {
   class="kw">protected class="kw">final String state;
   @Nullable
   class="kw">protected class="kw">final String subState;

   class="kw">public ActionFlockState(@Nonnull BuilderActionFlockState var1, @Nonnull BuilderSupport var2) {
      super(var1);
      String[] var3 = var1.getState(var2).split("\\.", 0);
      this.state = var3[0];
      this.subState = var3.length > 1 && var3[1] != null && !var3[1].isEmpty() ? var3[1] : null;
   }

   @Override
   class="kw">public boolean execute(
      @Nonnull Ref<EntityStore> var1, @Nonnull ExecutionSupport var2, @Nullable InfoProvider var3, double var4, @Nonnull Store<EntityStore> var6
   ) {
      super.execute(var1, var2, var3, var4, var6);
      var2.getStateSupport().flockSetState(var1, this.state, this.subState, var6);
      class="kw">return true;
   }
}