BuilderSensorFlockCombatDamage class

Пакет: com.hypixel.hytale.server.flock.corecomponents.builders

Файл: com/hypixel/hytale/server/flock/corecomponents/builders/BuilderSensorFlockCombatDamage.java

extends: BuilderSensorBase

Поля (1)

МодификаторыТипИмя
protected boolean leaderOnly

Методы (2)

МодификаторыВозвратСигнатура
abstract return new SensorFlockCombatDamagereturn new SensorFlockCombatDamage(this)
public boolean isLeaderOnlyboolean isLeaderOnly()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.flock.corecomponents.builders;

class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.flock.corecomponents.SensorFlockCombatDamage;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Feature;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
class="kw">import com.hypixel.hytale.server.npc.instructions.Sensor;
class="kw">import javax.annotation.Nonnull;

class="kw">public class BuilderSensorFlockCombatDamage class="kw">extends BuilderSensorBase {
   class="kw">protected boolean leaderOnly;

   class="kw">public BuilderSensorFlockCombatDamage() {
   }

   @Nonnull
   class="kw">public SensorFlockCombatDamage build(BuilderSupport var1) {
      class="kw">return new SensorFlockCombatDamage(this);
   }

   @Nonnull
   @Override
   class="kw">public String getShortDescription() {
      class="kw">return "Test if flock with NPC received combat damage";
   }

   @Nonnull
   @Override
   class="kw">public String getLongDescription() {
      class="kw">return "Return true if flock with NPC received combat damage. Target position is entity which did most damage.";
   }

   @Nonnull
   @Override
   class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
      class="kw">return BuilderDescriptorState.Stable;
   }

   @Nonnull
   @Override
   class="kw">public Builder<Sensor> readConfig(@Nonnull JsonElement var1) {
      this.getBoolean(var1, "LeaderOnly", var1x -> this.leaderOnly = var1x, true, BuilderDescriptorState.Stable, "Only test for damage to flock leader", null);
      this.provideFeature(Feature.LiveEntity);
      this.requireInstructionType(InstructionType.NPCOnlyInstructions);
      class="kw">return this;
   }

   class="kw">public boolean isLeaderOnly() {
      class="kw">return this.leaderOnly;
   }
}