ActionPlaySound class
Пакет: com.hypixel.hytale.server.npc.corecomponents.audiovisual
Файл: com/hypixel/hytale/server/npc/corecomponents/audiovisual/ActionPlaySound.java
extends: DeferrableAction
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
soundEventIndex |
|
IPositionProvider |
var7 |
|
TransformComponent |
var8 |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(this.positionSource == PositionSource.Sensor) |
|
|
if if(var8 == null) |
abstract |
|
super super(var1, var2) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.audiovisual;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.math.vector.Rotation3f;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
class="kw">import com.hypixel.hytale.server.core.universe.world.SoundUtil;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.DeferrableAction;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.PositionSource;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.audiovisual.builders.BuilderActionPlaySound;
class="kw">import com.hypixel.hytale.server.npc.instructions.ExecutionSupport;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.IPositionProvider;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class ActionPlaySound class="kw">extends DeferrableAction {
class="kw">protected class="kw">final int soundEventIndex;
class="kw">protected class="kw">final PositionSource positionSource;
class="kw">public ActionPlaySound(@Nonnull BuilderActionPlaySound var1, @Nonnull BuilderSupport var2) {
super(var1, var2);
this.soundEventIndex = var1.getSoundEventIndex(var2);
this.positionSource = var1.getPositionSource();
}
@Override
class="kw">public boolean execute(
@Nonnull Ref<EntityStore> var1, @Nonnull ExecutionSupport var2, @Nullable InfoProvider var3, double var4, @Nonnull Store<EntityStore> var6
) {
super.execute(var1, var2, var3, var4, var6);
if (this.positionSource == PositionSource.Sensor) {
IPositionProvider var7 = var3 != null ? var3.getPositionProvider() : null;
if (var7 == null || !var7.providePosition(this.scratch)) {
class="kw">return true;
}
} else {
TransformComponent var8 = var6.getComponent(var1, TransformComponent.getComponentType());
if (var8 == null) {
class="kw">return true;
}
this.scratch.set(var8.getPosition());
}
this.scheduleOrFire(var2, var1, this.scratch.x, this.scratch.y, this.scratch.z, var6);
class="kw">return true;
}
@Override
class="kw">protected void fire(@Nonnull Ref<EntityStore> var1, double var2, double var4, double var6, @Nullable Rotation3f var8, @Nonnull Store<EntityStore> var9) {
SoundUtil.playSoundEvent3d(var1, this.soundEventIndex, var2, var4, var6, false, var9);
}
}