BuilderSensorChargeBlockCollisions class
Пакет: com.hypixel.hytale.server.npc.corecomponents.combat.builders
Файл: com/hypixel/hytale/server/npc/corecomponents/combat/builders/BuilderSensorChargeBlockCollisions.java
extends: BuilderSensorBase
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
AssetHolder |
blockFilter |
|
String |
var2 |
|
int |
var3 |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
throw new |
IllegalArgumentExceptionthrow new IllegalArgumentException("Unknown BlockSet: " + var2) |
abstract |
return new |
SensorChargeBlockCollisionsreturn new SensorChargeBlockCollisions(this, var1) |
public |
int |
getBlockFilterSetint getBlockFilterSet(@Nonnull BuilderSupport var1) |
|
|
if if(var3 == Integer.MIN_VALUE) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.combat.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.core.asset.type.blockset.config.BlockSet;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Feature;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.AssetHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.asset.BlockSetExistsValidator;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.combat.BodyMotionCharge;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.combat.SensorChargeBlockCollisions;
class="kw">import com.hypixel.hytale.server.npc.instructions.Sensor;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderSensorChargeBlockCollisions class="kw">extends BuilderSensorBase {
class="kw">protected class="kw">final AssetHolder blockFilter = new AssetHolder();
class="kw">public BuilderSensorChargeBlockCollisions() {
}
@Nonnull
class="kw">public Sensor build(@Nonnull BuilderSupport var1) {
class="kw">return new SensorChargeBlockCollisions(this, var1);
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Match when the preceding BodyMotion Charge reports at least one block collision this tick.";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return "Match when the preceding BodyMotion Charge reports at least one block collision in the current rail-step tick. Provides a BlockCollisionProvider exposing the list of BlockHit entries to downstream actions.";
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
@Nonnull
@Override
class="kw">public Builder<Sensor> readConfig(@Nonnull JsonElement var1) {
this.requirePreceding(
BodyMotionCharge.class, BuilderDescriptorState.Stable, "Requires a preceding BodyMotionCharge in the same instruction list scope", null
);
this.getAsset(
var1,
"BlockFilter",
this.blockFilter,
"",
BlockSetExistsValidator.withConfig(AssetValidator.CanBeEmpty),
BuilderDescriptorState.Stable,
"Optional BlockSet filter for reported collisions. Empty means pass all blocks",
null
);
this.provideFeature(Feature.BlockHits);
this.requireInstructionType(InstructionType.NPCOnlyInstructions);
class="kw">return this;
}
class="kw">public int getBlockFilterSet(@Nonnull BuilderSupport var1) {
String var2 = this.blockFilter.get(var1.getExecutionContext());
if (var2 != null && !var2.isEmpty()) {
int var3 = BlockSet.getAssetMap().getIndex(var2);
if (var3 == Integer.MIN_VALUE) {
throw new IllegalArgumentException("Unknown BlockSet: " + var2);
} else {
class="kw">return var3;
}
} else {
class="kw">return Integer.MIN_VALUE;
}
}
}