BuilderSensorChargeState class
Пакет: com.hypixel.hytale.server.npc.corecomponents.combat.builders
Файл: com/hypixel/hytale/server/npc/corecomponents/combat/builders/BuilderSensorChargeState.java
extends: BuilderSensorBase
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
EnumSetHolder<BodyMotionCharge.ChargeState> |
states |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
SensorChargeStatereturn new SensorChargeState(this, var1) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.combat.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.EnumSetHolder;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.combat.BodyMotionCharge;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.combat.SensorChargeState;
class="kw">import com.hypixel.hytale.server.npc.instructions.Sensor;
class="kw">import java.util.EnumSet;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderSensorChargeState class="kw">extends BuilderSensorBase {
class="kw">protected class="kw">final EnumSetHolder<BodyMotionCharge.ChargeState> states = new EnumSetHolder<>();
class="kw">public BuilderSensorChargeState() {
}
@Nonnull
class="kw">public Sensor build(@Nonnull BuilderSupport var1) {
class="kw">return new SensorChargeState(this, var1);
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Test if a BodyMotion Charge is in one of the given states.";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return this.getShortDescription();
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
@Nonnull
@Override
class="kw">public Builder<Sensor> readConfig(@Nonnull JsonElement var1) {
this.requireEnumSet(
var1, "States", this.states, BodyMotionCharge.ChargeState.class, BuilderDescriptorState.Stable, "The charge states that trigger this sensor", null
);
this.requirePreceding(
BodyMotionCharge.class, BuilderDescriptorState.Stable, "Requires a preceding BodyMotionCharge in the same instruction list scope", null
);
this.requireInstructionType(InstructionType.NPCOnlyInstructions);
class="kw">return this;
}
@Nonnull
class="kw">public EnumSet<BodyMotionCharge.ChargeState> getStates(@Nonnull BuilderSupport var1) {
class="kw">return this.states.get(var1.getExecutionContext());
}
}