HeadMotionWatch class

Пакет: com.hypixel.hytale.server.npc.corecomponents.entity

Файл: com/hypixel/hytale/server/npc/corecomponents/entity/HeadMotionWatch.java

extends: HeadMotionBase

Поля (13)

МодификаторыТипИмя
final ComponentType<EntityStore, TransformComponent> TRANSFORM_COMPONENT_TYPE
double var10
double var12
double var14
ModelComponent var16
ModelComponent var17
Model var18
Vector3d var19
float var20
float var21
TransformComponent var25
IPositionProvider var8
Ref var9

Методы (2)

МодификаторыВозвратСигнатура
if if(var9 != null)
abstract super super(var1)

Исходный код

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class="kw">package com.hypixel.hytale.server.npc.corecomponents.entity;

class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.asset.type.model.config.Model;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.ModelComponent;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
class="kw">import com.hypixel.hytale.server.core.modules.physics.util.PhysicsMath;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.HeadMotionBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.entity.builders.BuilderHeadMotionWatch;
class="kw">import com.hypixel.hytale.server.npc.instructions.ExecutionSupport;
class="kw">import com.hypixel.hytale.server.npc.movement.Steering;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.IPositionProvider;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3d;

class="kw">public class HeadMotionWatch class="kw">extends HeadMotionBase {
   class="kw">protected class="kw">static class="kw">final ComponentType<EntityStore, TransformComponent> TRANSFORM_COMPONENT_TYPE = TransformComponent.getComponentType();
   class="kw">protected class="kw">static class="kw">final ComponentType<EntityStore, ModelComponent> MODEL_COMPONENT_TYPE = ModelComponent.getComponentType();
   class="kw">protected class="kw">final double relativeTurnSpeed;

   class="kw">public HeadMotionWatch(@Nonnull BuilderHeadMotionWatch var1, @Nonnull BuilderSupport var2) {
      super(var1);
      this.relativeTurnSpeed = var1.getRelativeTurnSpeed(var2);
   }

   @Override
   class="kw">public boolean computeSteering(
      @Nonnull Ref<EntityStore> var1,
      @Nonnull ExecutionSupport var2,
      @Nullable InfoProvider var3,
      double var4,
      @Nonnull Steering var6,
      @Nonnull ComponentAccessor<EntityStore> var7
   ) {
      if (var3 != null && var3.hasPosition()) {
         IPositionProvider var8 = var3.getPositionProvider();
         Ref var9 = var8.getTarget();
         double var10 = var8.getX();
         double var12 = var8.getY();
         double var14 = var8.getZ();
         if (var9 != null) {
            ModelComponent var16 = var7.getComponent(var9, MODEL_COMPONENT_TYPE);
            var12 += var16 != null ? var16.getModel().getEyeHeight() : 0.0;
         }

         TransformComponent var25 = var7.getComponent(var1, TRANSFORM_COMPONENT_TYPE);
         assert var25 != null;
         ModelComponent var17 = var7.getComponent(var1, MODEL_COMPONENT_TYPE);
         assert var17 != null;
         Model var18 = var17.getModel();
         Vector3d var19 = var25.getPosition();
         var10 -= var19.x();
         var12 -= var19.y() + var18.getEyeHeight();
         var14 -= var19.z();
         float var20 = PhysicsMath.normalizeTurnAngle(PhysicsMath.headingFromDirection(var10, var14));
         float var21 = PhysicsMath.pitchFromDirection(var10, var12, var14);
         var6.clearTranslation();
         var6.setYaw(var20);
         var6.setPitch(var21);
         var6.setRelativeTurnSpeed(this.relativeTurnSpeed);
         class="kw">return true;
      } else {
         var6.clear();
         class="kw">return true;
      }
   }
}