BuilderEntityFilterCombat class
Пакет: com.hypixel.hytale.server.npc.corecomponents.entity.filters.builders
Файл: com/hypixel/hytale/server/npc/corecomponents/entity/filters/builders/BuilderEntityFilterCombat.java
extends: BuilderEntityFilterBase
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
double |
MAX_ELAPSED_TIME |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
EntityFilterCombatreturn new EntityFilterCombat(this, var1) |
public |
EntityFilterCombat.Mode |
getCombatModeEntityFilterCombat.Mode getCombatMode(@Nonnull BuilderSupport var1) |
public |
String |
getSequenceString getSequence(@Nonnull BuilderSupport var1) |
public |
double[] |
getTimeElapsedRangedouble[] getTimeElapsedRange(@Nonnull BuilderSupport var1) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.entity.filters.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.AssetHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.EnumHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.NumberArrayHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSequenceValidator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.asset.CombatInteractionValidator;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.IEntityFilter;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderEntityFilterBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.entity.filters.EntityFilterCombat;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderEntityFilterCombat class="kw">extends BuilderEntityFilterBase {
class="kw">public class="kw">static class="kw">final double MAX_ELAPSED_TIME = Float.MAX_VALUE;
class="kw">public class="kw">static class="kw">final double[] DEFAULT_TIME_ELAPSED_RANGE = new double[]{0.0, Float.MAX_VALUE};
class="kw">protected class="kw">final AssetHolder sequence = new AssetHolder();
class="kw">protected class="kw">final NumberArrayHolder elapsedTimeRange = new NumberArrayHolder();
class="kw">protected class="kw">final EnumHolder<EntityFilterCombat.Mode> mode = new EnumHolder<>();
class="kw">public BuilderEntityFilterCombat() {
}
@Nonnull
class="kw">public EntityFilterCombat build(@Nonnull BuilderSupport var1) {
class="kw">return new EntityFilterCombat(this, var1);
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Check the target's combat state";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return "Check the target's combat state. This includes whether they're attacking at all, if they're using a particular attack, etc";
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
@Nonnull
@Override
class="kw">public Builder<IEntityFilter> readConfig(@Nonnull JsonElement var1) {
this.getAsset(
var1,
"Sequence",
this.sequence,
null,
CombatInteractionValidator.withConfig(AssetValidator.CanBeEmpty),
BuilderDescriptorState.Stable,
"The attack ID to check for.",
null
);
this.getDoubleRange(
var1,
"TimeElapsedRange",
this.elapsedTimeRange,
DEFAULT_TIME_ELAPSED_RANGE,
DoubleSequenceValidator.betweenWeaklyMonotonic(0.0, Float.MAX_VALUE),
BuilderDescriptorState.Stable,
"The acceptable elapsed time range in seconds.",
null
);
this.getEnum(
var1,
"Mode",
this.mode,
EntityFilterCombat.Mode.class,
EntityFilterCombat.Mode.Attacking,
BuilderDescriptorState.Stable,
"Type of combat to trigger on",
null
);
this.validateAssetIfEnumIs(this.sequence, CombatInteractionValidator.required(), this.mode, EntityFilterCombat.Mode.Sequence);
class="kw">return this;
}
class="kw">public String getSequence(@Nonnull BuilderSupport var1) {
class="kw">return this.sequence.get(var1.getExecutionContext());
}
class="kw">public EntityFilterCombat.Mode getCombatMode(@Nonnull BuilderSupport var1) {
class="kw">return this.mode.get(var1.getExecutionContext());
}
class="kw">public double[] getTimeElapsedRange(@Nonnull BuilderSupport var1) {
class="kw">return this.elapsedTimeRange.get(var1.getExecutionContext());
}
}