BuilderEntityFilterMovementState class

Пакет: com.hypixel.hytale.server.npc.corecomponents.entity.filters.builders

Файл: com/hypixel/hytale/server/npc/corecomponents/entity/filters/builders/BuilderEntityFilterMovementState.java

extends: BuilderEntityFilterBase

Поля (1)

МодификаторыТипИмя
protected MovementState movementState

Методы (2)

МодификаторыВозвратСигнатура
abstract return new EntityFilterMovementStatereturn new EntityFilterMovementState(this)
public MovementState getMovementStateMovementState getMovementState()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.npc.corecomponents.entity.filters.builders;

class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.IEntityFilter;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderEntityFilterBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.entity.filters.EntityFilterMovementState;
class="kw">import com.hypixel.hytale.server.npc.movement.MovementState;
class="kw">import javax.annotation.Nonnull;

class="kw">public class BuilderEntityFilterMovementState class="kw">extends BuilderEntityFilterBase {
   class="kw">protected MovementState movementState;

   class="kw">public BuilderEntityFilterMovementState() {
   }

   @Nonnull
   class="kw">public EntityFilterMovementState build(BuilderSupport var1) {
      class="kw">return new EntityFilterMovementState(this);
   }

   @Nonnull
   @Override
   class="kw">public String getShortDescription() {
      class="kw">return "Check if the entity is in the given movement state";
   }

   @Nonnull
   @Override
   class="kw">public String getLongDescription() {
      class="kw">return this.getShortDescription();
   }

   @Nonnull
   @Override
   class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
      class="kw">return BuilderDescriptorState.Stable;
   }

   @Nonnull
   @Override
   class="kw">public Builder<IEntityFilter> readConfig(@Nonnull JsonElement var1) {
      this.requireEnum(
         var1, "State", var1x -> this.movementState = var1x, MovementState.class, BuilderDescriptorState.Stable, "The movement state to check", null
      );
      class="kw">return this;
   }

   class="kw">public MovementState getMovementState() {
      class="kw">return this.movementState;
   }
}