BuilderSensorCanInteract class
Пакет: com.hypixel.hytale.server.npc.corecomponents.interaction.builders
Файл: com/hypixel/hytale/server/npc/corecomponents/interaction/builders/BuilderSensorCanInteract.java
extends: BuilderSensorBase
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
FloatHolder |
viewSector |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
SensorCanInteractreturn new SensorCanInteract(this, var1) |
public |
EnumSet<Attitude> |
getAttitudesEnumSet<Attitude> getAttitudes(@Nonnull BuilderSupport var1) |
public |
float |
getViewSectorRadiansfloat getViewSectorRadians(@Nonnull BuilderSupport var1) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.interaction.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.core.asset.type.attitude.Attitude;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.EnumSetHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.FloatHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleRangeValidator;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.interaction.SensorCanInteract;
class="kw">import com.hypixel.hytale.server.npc.instructions.Sensor;
class="kw">import java.util.EnumSet;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderSensorCanInteract class="kw">extends BuilderSensorBase {
class="kw">protected class="kw">final FloatHolder viewSector = new FloatHolder();
class="kw">protected class="kw">final EnumSetHolder<Attitude> attitudes = new EnumSetHolder<>();
class="kw">public BuilderSensorCanInteract() {
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Checks whether or not the player being iterated by the interaction instruction can interact with this NPC";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return this.getShortDescription();
}
@Nonnull
class="kw">public Sensor build(@Nonnull BuilderSupport var1) {
class="kw">return new SensorCanInteract(this, var1);
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
@Nonnull
@Override
class="kw">public Builder<Sensor> readConfig(@Nonnull JsonElement var1) {
this.getFloat(
var1,
"ViewSector",
this.viewSector,
0.0,
DoubleRangeValidator.between(0.0, 360.0),
BuilderDescriptorState.Stable,
"View sector to test the player in",
null
);
this.getEnumSet(
var1,
"Attitudes",
this.attitudes,
Attitude.class,
EnumSet.of(Attitude.NEUTRAL, Attitude.FRIENDLY, Attitude.REVERED),
BuilderDescriptorState.Stable,
"A set of attitudes to match",
null
);
this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
class="kw">return this;
}
class="kw">public float getViewSectorRadians(@Nonnull BuilderSupport var1) {
class="kw">return (float) (Math.PI / 180.0) * this.viewSector.get(var1.getExecutionContext());
}
class="kw">public EnumSet<Attitude> getAttitudes(@Nonnull BuilderSupport var1) {
class="kw">return this.attitudes.get(var1.getExecutionContext());
}
}