BuilderSensorDroppedItem class
Пакет: com.hypixel.hytale.server.npc.corecomponents.items.builders
Файл: com/hypixel/hytale/server/npc/corecomponents/items/builders/BuilderSensorDroppedItem.java
extends: BuilderSensorBase
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
DoubleHolder |
range |
|
EnumSet |
var2 |
|
EnumSet |
var3 |
Методы (5)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
SensorDroppedItemreturn new SensorDroppedItem(this, var1) |
|
|
for for(ItemAttitudeGroup.Sentiment var5 : var2) |
public |
boolean |
getHasLineOfSightboolean getHasLineOfSight(@Nonnull BuilderSupport var1) |
public |
double |
getRangedouble getRange(@Nonnull BuilderSupport var1) |
public |
float |
getViewSectorRadiansfloat getViewSectorRadians(@Nonnull BuilderSupport var1) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.items.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.core.asset.type.attitude.Attitude;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Feature;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.AssetArrayHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.EnumSetHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.FloatHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleRangeValidator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSingleValidator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.asset.ItemExistsValidator;
class="kw">import com.hypixel.hytale.server.npc.config.ItemAttitudeGroup;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.items.SensorDroppedItem;
class="kw">import com.hypixel.hytale.server.npc.instructions.Sensor;
class="kw">import java.util.EnumSet;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class BuilderSensorDroppedItem class="kw">extends BuilderSensorBase {
class="kw">protected class="kw">final DoubleHolder range = new DoubleHolder();
class="kw">protected class="kw">final FloatHolder viewSector = new FloatHolder();
class="kw">protected class="kw">final BooleanHolder hasLineOfSight = new BooleanHolder();
class="kw">protected class="kw">final AssetArrayHolder items = new AssetArrayHolder();
class="kw">protected class="kw">final EnumSetHolder<ItemAttitudeGroup.Sentiment> attitudes = new EnumSetHolder<>();
class="kw">public BuilderSensorDroppedItem() {
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Triggers if a given item is within a certain range of the NPC.";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return "Triggers if a given item is within a certain range of the NPC. Will match anything if Items and Attitudes are not defined, otherwise will match items meeting either criteria.";
}
@Nonnull
class="kw">public Sensor build(@Nonnull BuilderSupport var1) {
class="kw">return new SensorDroppedItem(this, var1);
}
@Nonnull
@Override
class="kw">public Builder<Sensor> readConfig(@Nonnull JsonElement var1) {
this.requireDouble(var1, "Range", this.range, DoubleSingleValidator.greater0(), BuilderDescriptorState.Stable, "The range within which to look", null);
this.getFloat(
var1,
"ViewSector",
this.viewSector,
0.0,
DoubleRangeValidator.between(0.0, 360.0),
BuilderDescriptorState.Stable,
"View sector in which to look",
null
);
this.getBoolean(var1, "LineOfSight", this.hasLineOfSight, false, BuilderDescriptorState.Stable, "Requires line of sight to item", null);
this.getAssetArray(
var1,
"Items",
this.items,
null,
0,
Integer.MAX_VALUE,
ItemExistsValidator.withConfig(EnumSet.of(AssetValidator.Config.LIST_NULLABLE, AssetValidator.Config.LIST_CAN_BE_EMPTY, AssetValidator.Config.MATCHER)),
BuilderDescriptorState.Stable,
"A list of glob item patterns to match. If omitted, will match any item",
null
);
this.getEnumSet(
var1,
"Attitudes",
this.attitudes,
ItemAttitudeGroup.Sentiment.class,
EnumSet.noneOf(ItemAttitudeGroup.Sentiment.class),
BuilderDescriptorState.Stable,
"Attitudes to match",
null
);
this.provideFeature(Feature.Drop);
this.requireInstructionType(InstructionType.NPCOnlyInstructions);
class="kw">return this;
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
class="kw">public double getRange(@Nonnull BuilderSupport var1) {
class="kw">return this.range.get(var1.getExecutionContext());
}
class="kw">public float getViewSectorRadians(@Nonnull BuilderSupport var1) {
class="kw">return (float) (Math.PI / 180.0) * this.viewSector.get(var1.getExecutionContext());
}
class="kw">public boolean getHasLineOfSight(@Nonnull BuilderSupport var1) {
class="kw">return this.hasLineOfSight.get(var1.getExecutionContext());
}
@Nullable
class="kw">public String[] getItems(@Nonnull BuilderSupport var1) {
class="kw">return this.items.get(var1.getExecutionContext());
}
@Nonnull
class="kw">public EnumSet<Attitude> getAttitudes(@Nonnull BuilderSupport var1) {
EnumSet var2 = this.attitudes.get(var1.getExecutionContext());
EnumSet var3 = EnumSet.noneOf(Attitude.class);
for (ItemAttitudeGroup.Sentiment var5 : var2) {
var3.add(var5.getAttitude());
}
class="kw">return var3;
}
}