BuilderActionDespawn class

Пакет: com.hypixel.hytale.server.npc.corecomponents.lifecycle.builders

Файл: com/hypixel/hytale/server/npc/corecomponents/lifecycle/builders/BuilderActionDespawn.java

extends: BuilderActionBase

Поля (1)

МодификаторыТипИмя
protected boolean force

Методы (2)

МодификаторыВозвратСигнатура
abstract return new ActionDespawnreturn new ActionDespawn(this)
public boolean isForcedboolean isForced()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.npc.corecomponents.lifecycle.builders;

class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDespawn;
class="kw">import javax.annotation.Nonnull;

class="kw">public class BuilderActionDespawn class="kw">extends BuilderActionBase {
   class="kw">protected boolean force;

   class="kw">public BuilderActionDespawn() {
   }

   @Nonnull
   class="kw">public ActionDespawn build(BuilderSupport var1) {
      class="kw">return new ActionDespawn(this);
   }

   @Nonnull
   @Override
   class="kw">public String getShortDescription() {
      class="kw">return "Trigger the NPC to despawn";
   }

   @Nonnull
   @Override
   class="kw">public String getLongDescription() {
      class="kw">return "Trigger the NPC to start the despawning cycle. If the script contains a despawn sensor it will run that action/motion before removing.";
   }

   @Nonnull
   @Override
   class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
      class="kw">return BuilderDescriptorState.Stable;
   }

   @Nonnull
   class="kw">public BuilderActionDespawn readConfig(@Nonnull JsonElement var1) {
      this.getBoolean(var1, "Force", var1x -> this.force = var1x, false, BuilderDescriptorState.Stable, "Force the NPC to remove automatically", null);
      this.requireInstructionType(InstructionType.NPCOnlyInstructions);
      class="kw">return this;
   }

   class="kw">public boolean isForced() {
      class="kw">return this.force;
   }
}