ActionParentState class
Пакет: com.hypixel.hytale.server.npc.corecomponents.statemachine
Файл: com/hypixel/hytale/server/npc/corecomponents/statemachine/ActionParentState.java
extends: ActionBase
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
state |
|
StatePair |
var3 |
|
StateEvaluator |
var7 |
|
StateSupport |
var8 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
super super(var1) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.corecomponents.statemachine;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.StatePair;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.ActionBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.statemachine.builders.BuilderActionParentState;
class="kw">import com.hypixel.hytale.server.npc.decisionmaker.stateevaluator.StateEvaluator;
class="kw">import com.hypixel.hytale.server.npc.instructions.ExecutionSupport;
class="kw">import com.hypixel.hytale.server.npc.role.support.StateSupport;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class ActionParentState class="kw">extends ActionBase {
class="kw">protected class="kw">final int state;
class="kw">protected class="kw">final int subState;
class="kw">protected class="kw">final boolean clearHeadMotion;
class="kw">protected class="kw">final boolean clearBodyMotion;
class="kw">public ActionParentState(@Nonnull BuilderActionParentState var1, @Nonnull BuilderSupport var2) {
super(var1);
StatePair var3 = var1.getStatePair(var2);
this.state = var3.getState();
this.subState = var3.getSubState();
this.clearHeadMotion = var1.isClearHeadMotion();
this.clearBodyMotion = var1.isClearBodyMotion();
}
@Override
class="kw">public boolean execute(
@Nonnull Ref<EntityStore> var1, @Nonnull ExecutionSupport var2, @Nullable InfoProvider var3, double var4, @Nonnull Store<EntityStore> var6
) {
super.execute(var1, var2, var3, var4, var6);
StateEvaluator var7 = var6.getComponent(var1, StateEvaluator.getComponentType());
if (var7 == null || !var7.isActive()) {
StateSupport var8 = var2.getStateSupport();
var8.setClearHeadMotion(this.clearHeadMotion);
var8.setClearBodyMotion(this.clearBodyMotion);
var8.setState(this.state, this.subState, true, false);
}
class="kw">return true;
}
}