HeadMotionRotate class

Пакет: com.hypixel.hytale.server.npc.corecomponents.utility

Файл: com/hypixel/hytale/server/npc/corecomponents/utility/HeadMotionRotate.java

extends: HeadMotionBase

Поля (3)

МодификаторыТипИмя
final float rotationSpeed
HeadRotation var8
float var9

Методы (2)

МодификаторыВозвратСигнатура
if if(this.clearPitch)
abstract super super(var1)

Исходный код

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class="kw">package com.hypixel.hytale.server.npc.corecomponents.utility;

class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.math.util.MathUtil;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.HeadMotionBase;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.utility.builders.BuilderHeadMotionRotate;
class="kw">import com.hypixel.hytale.server.npc.instructions.ExecutionSupport;
class="kw">import com.hypixel.hytale.server.npc.movement.Steering;
class="kw">import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class HeadMotionRotate class="kw">extends HeadMotionBase {
   class="kw">protected class="kw">final float rotationSpeed;
   class="kw">protected class="kw">final boolean clearPitch;

   class="kw">public HeadMotionRotate(@Nonnull BuilderHeadMotionRotate var1, @Nonnull BuilderSupport var2) {
      super(var1);
      this.rotationSpeed = var1.getRotationSpeed(var2);
      this.clearPitch = var1.isClearPitch(var2);
   }

   @Override
   class="kw">public boolean computeSteering(
      @Nonnull Ref<EntityStore> var1,
      @Nonnull ExecutionSupport var2,
      @Nullable InfoProvider var3,
      double var4,
      @Nonnull Steering var6,
      @Nonnull ComponentAccessor<EntityStore> var7
   ) {
      HeadRotation var8 = var7.getComponent(var1, HeadRotation.getComponentType());
      assert var8 != null;
      float var9 = var8.getRotation().yaw();
      var6.clearTranslation();
      var6.setYaw(MathUtil.wrapAngle((float)(var9 + this.rotationSpeed * var4)));
      if (this.clearPitch) {
         var6.clearPitch();
      }

      class="kw">return true;
   }
}