RoleStateChange interface

Пакет: com.hypixel.hytale.server.npc.instructions

Файл: com/hypixel/hytale/server/npc/instructions/RoleStateChange.java

Методы (7)

МодификаторыВозвратСигнатура
default void loadedvoid loaded(ExecutionSupport var1)
default void motionControllerChangedvoid motionControllerChanged(@Nullable Ref<EntityStore> var1, @Nonnull NPCEntity var2, MotionController var3, @Nullable ComponentAccessor<EntityStore> var4)
default void registerWithSupportvoid registerWithSupport(ExecutionSupport var1)
default void removedvoid removed(ExecutionSupport var1)
default void spawnedvoid spawned(ExecutionSupport var1)
default void teleportedvoid teleported(ExecutionSupport var1, World var2, World var3)
default void unloadedvoid unloaded(ExecutionSupport var1)

Исходный код

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class="kw">package com.hypixel.hytale.server.npc.instructions;

class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.entities.NPCEntity;
class="kw">import com.hypixel.hytale.server.npc.movement.controllers.MotionController;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class="kw">interface RoleStateChange {
   class="kw">default void registerWithSupport(ExecutionSupport var1) {
   }

   class="kw">default void motionControllerChanged(
      @Nullable Ref<EntityStore> var1, @Nonnull NPCEntity var2, MotionController var3, @Nullable ComponentAccessor<EntityStore> var4
   ) {
   }

   class="kw">default void loaded(ExecutionSupport var1) {
   }

   class="kw">default void spawned(ExecutionSupport var1) {
   }

   class="kw">default void unloaded(ExecutionSupport var1) {
   }

   class="kw">default void removed(ExecutionSupport var1) {
   }

   class="kw">default void teleported(ExecutionSupport var1, World var2, World var3) {
   }
}