RangeType enum
Пакет: com.hypixel.hytale.server.npc.role.support
Файл: com/hypixel/hytale/server/npc/role/support/RoleStats.java
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
SORTED,
UNSORTED, |
AVOIDANCE |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.role.support;
class="kw">import it.unimi.dsi.fastutil.ints.IntArrayList;
class="kw">import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
class="kw">import it.unimi.dsi.fastutil.ints.IntSet;
class="kw">import java.util.Arrays;
class="kw">import java.util.EnumMap;
class="kw">import javax.annotation.Nullable;
class="kw">public class RoleStats {
class="kw">protected class="kw">final EnumMap<RoleStats.RangeType, IntSet> playerRanges = new EnumMap<>(RoleStats.RangeType.class);
class="kw">protected class="kw">final EnumMap<RoleStats.RangeType, IntSet> npcRanges = new EnumMap<>(RoleStats.RangeType.class);
@Nullable
class="kw">protected IntArrayList playerBucketRanges;
@Nullable
class="kw">protected IntArrayList npcBucketRanges;
class="kw">public RoleStats() {
}
class="kw">public void clear() {
this.playerRanges.clear();
this.npcRanges.clear();
this.playerBucketRanges = null;
this.npcBucketRanges = null;
}
class="kw">public void trackRange(boolean var1, RoleStats.RangeType var2, int var3) {
EnumMap var4 = var1 ? this.playerRanges : this.npcRanges;
var4.computeIfAbsent(var2, var0 -> new IntOpenHashSet()).add(var3);
}
class="kw">public IntSet getRanges(boolean var1, RoleStats.RangeType var2) {
EnumMap var3 = var1 ? this.playerRanges : this.npcRanges;
class="kw">return var3.get(var2);
}
class="kw">public int[] getRangesSorted(boolean var1, RoleStats.RangeType var2) {
IntSet var3 = this.getRanges(var1, var2);
if (var3 == null) {
class="kw">return null;
}
int[] var4 = var3.toIntArray();
Arrays.sort(var4);
class="kw">return var4;
}
class="kw">public void trackBuckets(boolean var1, IntArrayList var2) {
if (var1) {
this.playerBucketRanges = var2;
} else {
this.npcBucketRanges = var2;
}
}
@Nullable
class="kw">public IntArrayList getBuckets(boolean var1) {
class="kw">return var1 ? this.playerBucketRanges : this.npcBucketRanges;
}
class="kw">public enum RangeType {
SORTED,
UNSORTED,
AVOIDANCE;
RangeType() {
}
}
}